move param

This commit is contained in:
Glenn Maynard
2007-01-04 01:24:51 +00:00
parent 3811d3d51c
commit 885a245c0e
2 changed files with 4 additions and 4 deletions
+2 -2
View File
@@ -926,7 +926,7 @@ void NoteDisplay::DrawHold( const TapNote &tn, int iCol, int iRow, bool bIsBeing
DrawHold( tn, iCol, iRow, bIsBeingHeld, bIsActive, Result, bIsAddition, fPercentFadeToFail, true, fReverseOffsetPixels, fDrawDistanceAfterTargetsPixels, fDrawDistanceBeforeTargetsPixels, fDrawDistanceBeforeTargetsPixels, fFadeInPercentOfDrawFar );
}
void NoteDisplay::DrawActor( const TapNote& tn, Actor* pActor, int iCol, float fBeat, bool bIsAddition, float fPercentFadeToFail, float fLife, float fReverseOffsetPixels, bool bUseLighting, NotePart part, float fDrawDistanceBeforeTargetsPixels, float fFadeInPercentOfDrawFar )
void NoteDisplay::DrawActor( const TapNote& tn, Actor* pActor, NotePart part, int iCol, float fBeat, bool bIsAddition, float fPercentFadeToFail, float fLife, float fReverseOffsetPixels, bool bUseLighting, float fDrawDistanceBeforeTargetsPixels, float fFadeInPercentOfDrawFar )
{
const float fYOffset = ArrowEffects::GetYOffset( m_pPlayerState, iCol, fBeat );
const float fYPos = ArrowEffects::GetYPos( m_pPlayerState, iCol, fYOffset, fReverseOffsetPixels );
@@ -1020,7 +1020,7 @@ void NoteDisplay::DrawTap( const TapNote& tn, int iCol, float fBeat, bool bOnSam
LUA->Release( L );
}
DrawActor( tn, pActor, iCol, fBeat, bIsAddition, fPercentFadeToFail, fLife, fReverseOffsetPixels, bUseLighting, part, fDrawDistanceBeforeTargetsPixels, fFadeInPercentOfDrawFar );
DrawActor( tn, pActor, part, iCol, fBeat, bIsAddition, fPercentFadeToFail, fLife, fReverseOffsetPixels, bUseLighting, fDrawDistanceBeforeTargetsPixels, fFadeInPercentOfDrawFar );
if( tn.type == TapNote::attack )
pActor->PlayCommand( "UnsetAttack" );