add ControllerStateDisplay

This commit is contained in:
Chris Danford
2006-01-11 01:02:46 +00:00
parent a462b2a640
commit 8823d50b07
8 changed files with 201 additions and 1 deletions
@@ -15,6 +15,7 @@
#include "LocalizedString.h"
#include "InputEventPlus.h"
#include "ScreenManager.h"
#include "ControllerStateDisplay.h"
static const char *MultiplayerJudgeLineNames[] = {
"W1",
@@ -46,6 +47,7 @@ protected:
AutoActor m_sprFrame;
PercentageDisplay m_score;
BitmapText m_textJudgmentNumber[NUM_MultiplayerJudgeLine];
ControllerStateDisplay m_ControllerStateDisplay;
public:
MultiplayerEvalScoreRow( MultiPlayer mp, int iRankIndex )
@@ -93,6 +95,10 @@ public:
PositionItem( expr, &text, i, NUM_MultiplayerJudgeLine );
}
m_ControllerStateDisplay.Load( mp );
this->AddChild( &m_ControllerStateDisplay );
PositionItem( expr, &m_ControllerStateDisplay, NUM_MultiplayerJudgeLine, NUM_MultiplayerJudgeLine );
}
};