diff --git a/stepmania/src/NetworkSyncServer.cpp b/stepmania/src/NetworkSyncServer.cpp index 7f364291d7..250fb8a9f4 100644 --- a/stepmania/src/NetworkSyncServer.cpp +++ b/stepmania/src/NetworkSyncServer.cpp @@ -272,7 +272,7 @@ void StepManiaLanServer::SendStatsToClients() { Reply.ClearPacket(); Reply.Write1(133); Reply.Write1(0); - Reply.Write1(numPlayers); + Reply.Write1( (uint8_t) numPlayers ); StatsNameColumn(Reply, playersPtr, numPlayers); for (x = 0; x < NUMBERCLIENTS; x++) @@ -286,7 +286,7 @@ void StepManiaLanServer::SendStatsToClients() { Reply.Write1(133); Reply.Write1(1); - Reply.Write1(numPlayers); + Reply.Write1( (uint8_t) numPlayers ); StatsComboColumn(Reply, playersPtr, numPlayers); for (x = 0; x < NUMBERCLIENTS; x++) @@ -301,7 +301,7 @@ void StepManiaLanServer::SendStatsToClients() { Reply.Write1(133); Reply.Write1(2); - Reply.Write1(numPlayers); + Reply.Write1( (uint8_t) numPlayers ); StatsProjgradeColumn(Reply, playersPtr, numPlayers); for (x = 0; x < NUMBERCLIENTS; x++) @@ -329,16 +329,16 @@ void StepManiaLanServer::StatsNameColumn(PacketFunctions &data, LanPlayer *playe } } -void StepManiaLanServer::StatsComboColumn(PacketFunctions &data, LanPlayer *playersPtr[], int numPlayers) { - for (int x = 0; x < numPlayers; x++) - data.Write2(playersPtr[x]->combo); - +void StepManiaLanServer::StatsComboColumn(PacketFunctions &data, LanPlayer *playersPtr[], int numPlayers) +{ + for( int x = 0; x < numPlayers; x++ ) + data.Write2( (uint8_t) playersPtr[x]->combo); } -void StepManiaLanServer::StatsProjgradeColumn(PacketFunctions &data, LanPlayer *playersPtr[], int numPlayers) { - for (int x = 0; x < numPlayers; x++) - data.Write1(playersPtr[x]->projgrade); - +void StepManiaLanServer::StatsProjgradeColumn(PacketFunctions &data, LanPlayer *playersPtr[], int numPlayers) +{ + for( int x = 0; x < numPlayers; x++ ) + data.Write1( (uint8_t) playersPtr[x]->projgrade ); } bool GameClient::IsPlaying(int x) {