diff --git a/stepmania/src/ArrowEffects.cpp b/stepmania/src/ArrowEffects.cpp index bda2dcd582..8ad89d5468 100644 --- a/stepmania/src/ArrowEffects.cpp +++ b/stepmania/src/ArrowEffects.cpp @@ -200,7 +200,7 @@ float ArrowGetPercentVisible( PlayerNumber pn, float fYPos ) float ArrowGetAlpha( PlayerNumber pn, float fYPos, float fPercentFadeToFail ) { - fYPos /= GAMESTATE->m_CurrentPlayerOptions[pn].m_fScrollSpeed; +// fYPos /= GAMESTATE->m_CurrentPlayerOptions[pn].m_fScrollSpeed; float fPercentVisible = ArrowGetPercentVisible(pn,fYPos); if( fPercentFadeToFail != -1 ) @@ -211,7 +211,7 @@ float ArrowGetAlpha( PlayerNumber pn, float fYPos, float fPercentFadeToFail ) float ArrowGetGlow( PlayerNumber pn, float fYPos, float fPercentFadeToFail ) { - fYPos /= GAMESTATE->m_CurrentPlayerOptions[pn].m_fScrollSpeed; +// fYPos /= GAMESTATE->m_CurrentPlayerOptions[pn].m_fScrollSpeed; float fPercentVisible = ArrowGetPercentVisible(pn,fYPos); if( fPercentFadeToFail != -1 )