broadcast on PlayMode changed

This commit is contained in:
Chris Danford
2005-07-25 03:59:24 +00:00
parent 2f7644b044
commit 881001b6c6
11 changed files with 20 additions and 16 deletions
+1 -1
View File
@@ -143,7 +143,7 @@ ScreenNameEntryTraditional::ScreenNameEntryTraditional( CString sClassName ) : S
GAMESTATE->m_bSideIsJoined[PLAYER_1] = true;
GAMESTATE->m_bSideIsJoined[PLAYER_2] = true;
GAMESTATE->m_MasterPlayerNumber = PLAYER_1;
GAMESTATE->m_PlayMode = PLAY_MODE_REGULAR;
GAMESTATE->m_PlayMode.Set( PLAY_MODE_REGULAR );
GAMESTATE->m_pCurStyle.Set( GAMEMAN->GameAndStringToStyle( GAMEMAN->GetDefaultGame(),"versus") );
StageStats ss;
for( int z = 0; z < 3; ++z )