broadcast on PlayMode changed

This commit is contained in:
Chris Danford
2005-07-25 03:59:24 +00:00
parent 2f7644b044
commit 881001b6c6
11 changed files with 20 additions and 16 deletions
+1 -1
View File
@@ -133,7 +133,7 @@ ScreenEnding::ScreenEnding( CString sClassName ) : ScreenAttract( sClassName, fa
PROFILEMAN->LoadFirstAvailableProfile(PLAYER_1);
PROFILEMAN->LoadFirstAvailableProfile(PLAYER_2);
GAMESTATE->m_PlayMode = PLAY_MODE_REGULAR;
GAMESTATE->m_PlayMode.Set( PLAY_MODE_REGULAR );
GAMESTATE->m_pCurStyle.Set( GAMEMAN->GameAndStringToStyle( GAMEMAN->GetDefaultGame(),"versus") );
GAMESTATE->m_bSideIsJoined[PLAYER_1] = true;
GAMESTATE->m_bSideIsJoined[PLAYER_2] = true;