broadcast on PlayMode changed

This commit is contained in:
Chris Danford
2005-07-25 03:59:24 +00:00
parent 2f7644b044
commit 881001b6c6
11 changed files with 20 additions and 16 deletions
+3 -2
View File
@@ -67,6 +67,7 @@ Song* GetDefaultSong()
GameState::GameState() :
m_pCurStyle( MESSAGE_CURRENT_STYLE_CHANGED ),
m_PlayMode( MESSAGE_PLAY_MODE_CHANGED ),
m_sPreferredSongGroup( MESSAGE_PREFERRED_SONG_GROUP_CHANGED ),
m_sPreferredCourseGroup(MESSAGE_PREFERRED_COURSE_GROUP_CHANGED ),
m_PreferredCourseDifficulty( MESSAGE_EDIT_PREFERRED_COURSE_DIFFICULTY_P1_CHANGED ),
@@ -92,7 +93,7 @@ GameState::GameState() :
m_iNumTimesThroughAttract = -1; // initial screen will bump this up to 0
m_iStageSeed = m_iGameSeed = 0;
m_PlayMode = PLAY_MODE_INVALID; // used by IsPlayerEnabled before the first screen
m_PlayMode.Set( PLAY_MODE_INVALID ); // used by IsPlayerEnabled before the first screen
FOREACH_PlayerNumber( p )
m_bSideIsJoined[p] = false; // used by GetNumSidesJoined before the first screen
@@ -183,7 +184,7 @@ void GameState::Reset()
}
m_SortOrder = SORT_INVALID;
m_PreferredSortOrder = GetDefaultSort();
m_PlayMode = PLAY_MODE_INVALID;
m_PlayMode.Set( PLAY_MODE_INVALID );
m_EditMode = EDIT_MODE_INVALID;
m_bDemonstrationOrJukebox = false;
m_bJukeboxUsesModifiers = false;