fix conflicting ScreenMessage IDs by automatically generating unique values
This commit is contained in:
@@ -11,8 +11,8 @@
|
||||
#include "CommonMetrics.h"
|
||||
#include "GameState.h"
|
||||
|
||||
const ScreenMessage SM_GoToOK = (ScreenMessage)(SM_User+1);
|
||||
const ScreenMessage SM_GoToCancel = (ScreenMessage)(SM_User+2);
|
||||
const AutoScreenMessage SM_GoToOK;
|
||||
const AutoScreenMessage SM_GoToCancel;
|
||||
|
||||
int ScreenMiniMenu::s_iLastRowCode = -1;
|
||||
vector<int> ScreenMiniMenu::s_viLastAnswers;
|
||||
|
||||
Reference in New Issue
Block a user