Transition away from Screen(sName).

This commit is contained in:
Glenn Maynard
2006-01-15 18:37:57 +00:00
parent 1fe278b48d
commit 87ea090b9b
22 changed files with 15 additions and 62 deletions
+2 -2
View File
@@ -85,8 +85,8 @@ float GetClosestCharYPos( float fFakeBeat )
}
REGISTER_SCREEN_CLASS( ScreenNameEntry );
ScreenNameEntry::ScreenNameEntry( CString sClassName ) : Screen( sClassName )
REGISTER_SCREEN_CLASS_NEW( ScreenNameEntry );
ScreenNameEntry::ScreenNameEntry()
{
// DEBUGGING STUFF
// GAMESTATE->m_CurGame = GAME_DANCE;