NUM_NOTES_TYPES => NUM_STEPS_TYPES
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@@ -105,13 +105,13 @@ public:
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int iScore;
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float fSurviveTime;
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CString sName;
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} m_RankingScores[NUM_NOTES_TYPES][NUM_RANKING_LINES]; // sorted highest to lowest by iDancePoints
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} m_RankingScores[NUM_STEPS_TYPES][NUM_RANKING_LINES]; // sorted highest to lowest by iDancePoints
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struct MemCardScore
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{
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int iNumTimesPlayed;
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int iScore;
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float fSurviveTime;
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} m_MemCardScores[NUM_MEMORY_CARDS][NUM_NOTES_TYPES];
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} m_MemCardScores[NUM_MEMORY_CARDS][NUM_STEPS_TYPES];
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void AddScores( StepsType nt, bool bPlayerEnabled[NUM_PLAYERS], int iDancePoints[NUM_PLAYERS], float fSurviveTime[NUM_PLAYERS], int iRankingIndexOut[NUM_PLAYERS], bool bNewRecordOut[NUM_PLAYERS] ); // iNewRecordIndexOut[p] = -1 if not a new record
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