NUM_NOTES_TYPES => NUM_STEPS_TYPES
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@@ -62,7 +62,7 @@ void Course::SetDefaultScore()
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//
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// Init high scores
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//
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for( unsigned i=0; i<NUM_NOTES_TYPES; i++ )
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for( unsigned i=0; i<NUM_STEPS_TYPES; i++ )
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for( int j=0; j<NUM_RANKING_LINES; j++ )
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{
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m_RankingScores[i][j].iScore = IsOni()? 573:573000;
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@@ -71,7 +71,7 @@ void Course::SetDefaultScore()
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}
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for( unsigned m=0; m<NUM_MEMORY_CARDS; m++ )
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for( unsigned i=0; i<NUM_NOTES_TYPES; i++ )
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for( unsigned i=0; i<NUM_STEPS_TYPES; i++ )
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{
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m_MemCardScores[m][i].iNumTimesPlayed = 0;
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m_MemCardScores[m][i].iScore = 0;
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@@ -105,13 +105,13 @@ public:
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int iScore;
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float fSurviveTime;
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CString sName;
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} m_RankingScores[NUM_NOTES_TYPES][NUM_RANKING_LINES]; // sorted highest to lowest by iDancePoints
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} m_RankingScores[NUM_STEPS_TYPES][NUM_RANKING_LINES]; // sorted highest to lowest by iDancePoints
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struct MemCardScore
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{
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int iNumTimesPlayed;
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int iScore;
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float fSurviveTime;
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} m_MemCardScores[NUM_MEMORY_CARDS][NUM_NOTES_TYPES];
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} m_MemCardScores[NUM_MEMORY_CARDS][NUM_STEPS_TYPES];
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void AddScores( StepsType nt, bool bPlayerEnabled[NUM_PLAYERS], int iDancePoints[NUM_PLAYERS], float fSurviveTime[NUM_PLAYERS], int iRankingIndexOut[NUM_PLAYERS], bool bNewRecordOut[NUM_PLAYERS] ); // iNewRecordIndexOut[p] = -1 if not a new record
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@@ -77,7 +77,7 @@ enum StepsType
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STEPS_TYPE_PARA_SINGLE,
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STEPS_TYPE_DS3DDX_SINGLE,
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STEPS_TYPE_BM_SINGLE,
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NUM_NOTES_TYPES, // leave this at the end
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NUM_STEPS_TYPES, // leave this at the end
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STEPS_TYPE_INVALID,
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};
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@@ -37,7 +37,7 @@ const int BM_COL_SPACING=34;
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struct {
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char *name;
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int NumTracks;
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} const NotesTypes[NUM_NOTES_TYPES] = {
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} const NotesTypes[NUM_STEPS_TYPES] = {
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{ "dance-single", 4 },
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{ "dance-double", 8 },
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{ "dance-couple", 8 },
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@@ -1612,7 +1612,7 @@ void GameManager::GetModesChoicesForGame( Game game, vector<ModeChoice*>& apChoi
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void GameManager::GetNotesTypesForGame( Game game, vector<StepsType>& aNotesTypeAddTo )
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{
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for( int nt=0; nt<NUM_NOTES_TYPES; nt++ )
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for( int nt=0; nt<NUM_STEPS_TYPES; nt++ )
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{
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bool found = false;
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for( int s=0; !found && s<NUM_STYLES; s++ )
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@@ -1646,7 +1646,7 @@ void GameManager::GetEnabledGames( vector<Game>& aGamesOut )
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int GameManager::NotesTypeToNumTracks( StepsType nt )
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{
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if(nt >= NUM_NOTES_TYPES)
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if(nt >= NUM_STEPS_TYPES)
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{
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// invalid StepsType
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ASSERT(0);
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@@ -1668,7 +1668,7 @@ StepsType GameManager::StringToNotesType( CString sNotesType )
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if( sNotesType == "para" )
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sNotesType = "para-single";
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for( int i=0; i<NUM_NOTES_TYPES; i++ )
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for( int i=0; i<NUM_STEPS_TYPES; i++ )
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if( NotesTypes[i].name == sNotesType )
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return StepsType(i);
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@@ -1679,7 +1679,7 @@ StepsType GameManager::StringToNotesType( CString sNotesType )
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CString GameManager::NotesTypeToString( StepsType nt )
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{
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if(nt >= NUM_NOTES_TYPES)
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if(nt >= NUM_STEPS_TYPES)
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{
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// invalid StepsType
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ASSERT(0);
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@@ -823,7 +823,7 @@ void NoteDataUtil::ShiftRight( NoteData &in )
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}
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NUM_STEPS_TYPES
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void NoteDataUtil::FixImpossibleRows( NoteData &in, StepsType st )
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{
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@@ -1001,7 +1001,7 @@ void Song::SaveToDWIFile()
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void Song::AddAutoGenNotes()
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{
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for( StepsType ntMissing=(StepsType)0; ntMissing<NUM_NOTES_TYPES; ntMissing=(StepsType)(ntMissing+1) )
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for( StepsType ntMissing=(StepsType)0; ntMissing<NUM_STEPS_TYPES; ntMissing=(StepsType)(ntMissing+1) )
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{
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if( SongHasNotesType(ntMissing) )
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continue;
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@@ -1014,7 +1014,7 @@ void Song::AddAutoGenNotes()
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StepsType ntBestMatch = (StepsType)-1;
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int iBestTrackDifference = 10000; // inf
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for( StepsType nt=(StepsType)0; nt<NUM_NOTES_TYPES; nt=(StepsType)(nt+1) )
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for( StepsType nt=(StepsType)0; nt<NUM_STEPS_TYPES; nt=(StepsType)(nt+1) )
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{
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vector<Steps*> apNotes;
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this->GetNotes( apNotes, nt );
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@@ -352,7 +352,7 @@ void SongManager::ReadCourseScoresFromFile( CString fn, int c )
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if( pCourse == NULL )
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pCourse = GetCourseFromName( szPath );
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for( int i=0; i<NUM_NOTES_TYPES; i++ )
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for( int i=0; i<NUM_STEPS_TYPES; i++ )
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if( !feof(fp) )
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{
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int iNumTimesPlayed;
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@@ -382,7 +382,7 @@ void SongManager::ReadCategoryRankingsFromFile( CString fn )
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fscanf(fp, "%d\n", &version );
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if( version == CATEGORY_RANKING_VERSION )
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{
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for( int i=0; i<NUM_NOTES_TYPES; i++ )
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for( int i=0; i<NUM_STEPS_TYPES; i++ )
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for( int j=0; j<NUM_RANKING_CATEGORIES; j++ )
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for( int k=0; k<NUM_RANKING_LINES; k++ )
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if( !feof(fp) )
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@@ -413,7 +413,7 @@ void SongManager::ReadCourseRankingsFromFile( CString fn )
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if( pCourse == NULL )
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pCourse = GetCourseFromName( szPath );
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for( int i=0; i<NUM_NOTES_TYPES; i++ )
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for( int i=0; i<NUM_STEPS_TYPES; i++ )
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for( int j=0; j<NUM_RANKING_LINES; j++ )
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if( !feof(fp) )
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{
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@@ -439,7 +439,7 @@ void SongManager::InitMachineScoresFromDisk()
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// Init category ranking
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{
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for( int i=0; i<NUM_NOTES_TYPES; i++ )
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for( int i=0; i<NUM_STEPS_TYPES; i++ )
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for( int j=0; j<NUM_RANKING_CATEGORIES; j++ )
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for( int k=0; k<NUM_RANKING_LINES; k++ )
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{
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@@ -474,7 +474,7 @@ void SongManager::SaveCategoryRankingsToFile( CString fn )
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if( fp )
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{
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fprintf(fp,"%d\n",CATEGORY_RANKING_VERSION);
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for( int i=0; i<NUM_NOTES_TYPES; i++ )
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for( int i=0; i<NUM_STEPS_TYPES; i++ )
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for( int j=0; j<NUM_RANKING_CATEGORIES; j++ )
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for( int k=0; k<NUM_RANKING_LINES; k++ )
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if( fp )
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@@ -503,7 +503,7 @@ void SongManager::SaveCourseRankingsToFile( CString fn )
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else
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fprintf(fp, "%s\n", pCourse->m_sPath.c_str());
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for( int i=0; i<NUM_NOTES_TYPES; i++ )
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for( int i=0; i<NUM_STEPS_TYPES; i++ )
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for( int j=0; j<NUM_RANKING_LINES; j++ )
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{
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fprintf(fp, "%d %f %s\n",
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@@ -593,7 +593,7 @@ void SongManager::SaveCourseScoresToFile( CString fn, int c )
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else
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fprintf(fp, "%s\n", pCourse->m_sPath.c_str());
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for( int nt=0; nt<NUM_NOTES_TYPES; nt++ )
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for( int nt=0; nt<NUM_STEPS_TYPES; nt++ )
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fprintf(fp, "%d %d %f\n",
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pCourse->m_MemCardScores[c][nt].iNumTimesPlayed,
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pCourse->m_MemCardScores[c][nt].iScore,
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@@ -98,7 +98,7 @@ public:
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{
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int iScore;
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CString sName;
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} m_MachineScores[NUM_NOTES_TYPES][NUM_RANKING_CATEGORIES][NUM_RANKING_LINES];
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} m_MachineScores[NUM_STEPS_TYPES][NUM_RANKING_CATEGORIES][NUM_RANKING_LINES];
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void AddScores( StepsType nt, bool bPlayerEnabled[NUM_PLAYERS], RankingCategory hsc[NUM_PLAYERS], int iScore[NUM_PLAYERS], int iNewRecordIndexOut[NUM_PLAYERS] ); // set iNewRecordIndex = -1 if not a new record
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void UpdateBest();
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