measure start and length in samples

This commit is contained in:
Glenn Maynard
2002-12-20 02:00:43 +00:00
parent 13fee58c65
commit 878ebe7aae
2 changed files with 23 additions and 23 deletions
+1 -1
View File
@@ -58,7 +58,7 @@ class RageSound
// float m_Rate;
/* The amount of data to play (or loop): */
float m_StartSeconds, m_LengthSeconds;
int m_StartSample, m_LengthSamples;
bool Loop;
/* Current position of the output sound; if < 0, nothing will play until it