Set default game to pump - let's see what happens.
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@@ -2791,8 +2791,8 @@ static const Game g_Game_Lights =
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static const Game *g_Games[] =
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{
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&g_Game_Dance,
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&g_Game_Pump,
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&g_Game_Dance,
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&g_Game_KB7,
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&g_Game_Ez2,
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&g_Game_Para,
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