update luadocs
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+19
-19
@@ -60,8 +60,8 @@
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<Function name='HSVToHex'/>
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<Function name='HitCombo'/>
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<Function name='HoldHeadStep'/>
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<Function name='HoldJudgmentFail'/>
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<Function name='HoldJudgmentPass'/>
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<Function name='HoldJudgmentHeld'/>
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<Function name='HoldJudgmentLetGo'/>
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<Function name='HoldTiming'/>
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<Function name='Hour'/>
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<Function name='Hue'/>
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@@ -853,6 +853,7 @@
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<Function name='GetTotalHands'/>
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<Function name='GetTotalHolds'/>
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<Function name='GetTotalJumps'/>
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<Function name='GetTotalLifts'/>
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<Function name='GetTotalMines'/>
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<Function name='GetTotalNumSongsPlayed'/>
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<Function name='GetTotalRolls'/>
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@@ -1028,6 +1029,7 @@
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<Function name='GetTranslitFullTitle'/>
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<Function name='GetTranslitMainTitle'/>
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<Function name='GetTranslitSubTitle'/>
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<Function name='HasAttacks'/>
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<Function name='HasBGChanges'/>
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<Function name='HasBackground'/>
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<Function name='HasBanner'/>
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@@ -1066,6 +1068,8 @@
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<Function name='GetSongColor'/>
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<Function name='GetSongFromSteps'/>
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<Function name='GetSongGroupColor'/>
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<Function name='GetSongGroupNames'/>
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<Function name='GetSongsInGroup'/>
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<Function name='ShortenGroupName'/>
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</Class>
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<Class base='Actor' name='Sprite'>
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@@ -1217,7 +1221,6 @@
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<Function name='GetWheelItem'/>
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<Function name='IsLocked'/>
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<Function name='IsSettled'/>
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<Function name='Move'/>
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</Class>
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<Class base='ActorFrame' name='WorkoutGraph'>
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<Function name='SetFromCurrentWorkout'/>
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@@ -1282,12 +1285,6 @@
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<EnumValue name=''AttractSoundFrequency_Every4Times'' value='4'/>
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<EnumValue name=''AttractSoundFrequency_Every5Times'' value='5'/>
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</Enum>
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<Enum name='BackgroundCacheMode'>
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<EnumValue name=''BackgroundCacheMode_Off'' value='0'/>
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<EnumValue name=''BackgroundCacheMode_LowResPreload'' value='1'/>
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<EnumValue name=''BackgroundCacheMode_LowResLoadOnDemand'' value='2'/>
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<EnumValue name=''BackgroundCacheMode_Full'' value='3'/>
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</Enum>
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<Enum name='BannerCacheMode'>
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<EnumValue name=''BannerCacheMode_Off'' value='0'/>
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<EnumValue name=''BannerCacheMode_LowResPreload'' value='1'/>
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@@ -1559,9 +1556,10 @@
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<EnumValue name=''PaneCategory_Rolls'' value='3'/>
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<EnumValue name=''PaneCategory_Mines'' value='4'/>
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<EnumValue name=''PaneCategory_Hands'' value='5'/>
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<EnumValue name=''PaneCategory_MachineHighScore'' value='6'/>
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<EnumValue name=''PaneCategory_MachineHighName'' value='7'/>
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<EnumValue name=''PaneCategory_ProfileHighScore'' value='8'/>
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<EnumValue name=''PaneCategory_Lifts'' value='6'/>
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<EnumValue name=''PaneCategory_MachineHighScore'' value='7'/>
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<EnumValue name=''PaneCategory_MachineHighName'' value='8'/>
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<EnumValue name=''PaneCategory_ProfileHighScore'' value='9'/>
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</Enum>
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<Enum name='PeakComboAward'>
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<EnumValue name=''PeakComboAward_1000'' value='0'/>
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@@ -1614,8 +1612,9 @@
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<EnumValue name=''RadarCategory_Mines'' value='8'/>
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<EnumValue name=''RadarCategory_Hands'' value='9'/>
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<EnumValue name=''RadarCategory_Rolls'' value='10'/>
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<EnumValue name=''RadarCategory_MinMidiNote'' value='11'/>
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<EnumValue name=''RadarCategory_MaxMidiNote'' value='12'/>
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<EnumValue name=''RadarCategory_Lifts'' value='11'/>
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<EnumValue name=''RadarCategory_MinMidiNote'' value='12'/>
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<EnumValue name=''RadarCategory_MaxMidiNote'' value='13'/>
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</Enum>
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<Enum name='RandomBackgroundMode'>
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<EnumValue name=''RandomBackgroundMode_Off'' value='0'/>
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@@ -1629,6 +1628,7 @@
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<Enum name='SampleMusicPreviewMode'>
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<EnumValue name=''SampleMusicPreviewMode_Normal'' value='0'/>
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<EnumValue name=''SampleMusicPreviewMode_ScreenMusic'' value='1'/>
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<EnumValue name=''SampleMusicPreviewMode_LastSong'' value='2'/>
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</Enum>
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<Enum name='ScoringType'>
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<EnumValue name=''ScoringType_New'' value='0'/>
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@@ -1800,13 +1800,13 @@
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<Constant name='ASPECT_SCALE_FACTOR' value='1'/>
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<Constant name='NUM_PLAYERS' value='2'/>
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<Constant name='SCREEN_BOTTOM' value='480'/>
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<Constant name='SCREEN_CENTER_X' value='427'/>
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<Constant name='SCREEN_CENTER_X' value='384'/>
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<Constant name='SCREEN_CENTER_Y' value='240'/>
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<Constant name='SCREEN_HEIGHT' value='480'/>
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<Constant name='SCREEN_LEFT' value='0'/>
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<Constant name='SCREEN_RIGHT' value='854'/>
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<Constant name='SCREEN_RIGHT' value='768'/>
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<Constant name='SCREEN_TOP' value='0'/>
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<Constant name='SCREEN_WIDTH' value='854'/>
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<Constant name='SCREEN_WIDTH' value='768'/>
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<Constant name='PLAYER_1' value=''PlayerNumber_P1''/>
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<Constant name='PLAYER_2' value=''PlayerNumber_P2''/>
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<Constant name='_VERSION' value=''Lua 5.1''/>
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@@ -1818,6 +1818,6 @@
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<Constant name='sGame' value=''dance''/>
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<Constant name='top' value=''VertAlign_Top''/>
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</Constants>
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<Version>sm-ssc v1.0 beta 1</Version>
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<Date>2010-03-24</Date>
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<Version>sm-ssc v1.0 beta 2</Version>
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<Date>2010-04-24</Date>
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</Lua>
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@@ -364,6 +364,9 @@
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<Function name='bob' return='void' arguments=''>
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Makes the Actor bob up and down. Can use <Link function='effectmagnitude' /> to define different bobbing behavior.
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</Function>
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<Function name='bounce' return='void' arguments=''>
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Makes the Actor bounce, similar to bob but with one point acting as the ground. Can use <Link function='effectmagnitude' /> to define different bouncing behavior (with effectmagnitude values relating to x, y, and z movement).
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</Function>
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<Function name='bouncebegin' theme='_fallback' return='void' arguments='float time'>
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[02 Actor.lua]
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</Function>
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@@ -1030,6 +1033,9 @@
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<Function name='GetAllTrails' return='{Trail}' arguments=''>
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Returns a table of all the Trails in the Course.
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</Function>
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<Function name='GetBackgroundPath' sm-ssc='true' return='int' arguments=''>
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Returns the path to the Course's background.
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</Function>
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<Function name='GetBannerPath' return='int' arguments=''>
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Returns the path to the Course's banner.
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</Function>
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@@ -1881,6 +1887,9 @@
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<Function name='GetTotalJumps' return='int' arguments=''>
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Returns the number of Jumps stepped on.
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</Function>
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<Function name='GetTotalLifts' sm-ssc='true' return='int' arguments=''>
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Returns the number of successful Lifts.
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</Function>
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<Function name='GetTotalMines' return='int' arguments=''>
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Returns the number of Mines stepped on.
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</Function>
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@@ -2289,6 +2298,9 @@
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<Function name='HasStepsTypeAndDifficulty' return='bool' arguments='StepsType st, Difficulty d'>
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Returns <code>true</code> if the song has steps for the specified difficulty in <code>st</code>.
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</Function>
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<Function name='HasAttacks' sm-ssc='true' return='bool' arguments=''>
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Returns <code>true</code> if the song has attacks.
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</Function>
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<Function name='HasBackground' sm-ssc='true' return='bool' arguments=''>
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Returns <code>true</code> if the song has a background.
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</Function>
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@@ -2393,6 +2405,13 @@
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<Function name='GetSongGroupColor' return='color' arguments='string sGroupName'>
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Returns the song group color of <code>sGroupName</code>.
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</Function>
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<!-- sm-ssc additions: -->
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<Function name='GetSongGroupNames' sm-ssc='true' return='{string}' arguments=''>
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Returns a table containing all of the song group names.
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</Function>
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<Function name='GetSongsInGroup' sm-ssc='true' return='{Song}' arguments='string sGroupName'>
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Returns a table containing all of the songs in group <code>sGroupName</code>.
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</Function>
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<Function name='ShortenGroupName' sm-ssc='true' return='string' arguments='string sGroupName'>
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Returns the shortened group name (based on entries in Translations.xml).
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</Function>
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@@ -2619,6 +2638,9 @@
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<Function name='GetPathG' return='string' arguments='string ClassName, string Element'>
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Returns the path of an element in the Graphics folder.
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</Function>
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<Function name='GetPathInfoB' arguments='string ClassName, string Element' return='string, string, string'>
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returns BGAnimation ResolvedPath, MatchingMetricsGroup, MatchingElement. Used in <Link class='GLOBAL' function='LoadFallbackB'>LoadFallbackB</Link> in themes/_fallback/02 Other.lua.
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</Function>
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<Function name='GetPathO' sm-ssc='true' return='string' arguments='string ClassName, string Element'>
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Returns the path of an element in the Other folder.
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</Function>
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