update luadocs

This commit is contained in:
AJ Kelly
2010-04-24 00:55:07 -05:00
parent 3a8a26a59b
commit 873166719e
2 changed files with 41 additions and 19 deletions
+19 -19
View File
@@ -60,8 +60,8 @@
<Function name='HSVToHex'/>
<Function name='HitCombo'/>
<Function name='HoldHeadStep'/>
<Function name='HoldJudgmentFail'/>
<Function name='HoldJudgmentPass'/>
<Function name='HoldJudgmentHeld'/>
<Function name='HoldJudgmentLetGo'/>
<Function name='HoldTiming'/>
<Function name='Hour'/>
<Function name='Hue'/>
@@ -853,6 +853,7 @@
<Function name='GetTotalHands'/>
<Function name='GetTotalHolds'/>
<Function name='GetTotalJumps'/>
<Function name='GetTotalLifts'/>
<Function name='GetTotalMines'/>
<Function name='GetTotalNumSongsPlayed'/>
<Function name='GetTotalRolls'/>
@@ -1028,6 +1029,7 @@
<Function name='GetTranslitFullTitle'/>
<Function name='GetTranslitMainTitle'/>
<Function name='GetTranslitSubTitle'/>
<Function name='HasAttacks'/>
<Function name='HasBGChanges'/>
<Function name='HasBackground'/>
<Function name='HasBanner'/>
@@ -1066,6 +1068,8 @@
<Function name='GetSongColor'/>
<Function name='GetSongFromSteps'/>
<Function name='GetSongGroupColor'/>
<Function name='GetSongGroupNames'/>
<Function name='GetSongsInGroup'/>
<Function name='ShortenGroupName'/>
</Class>
<Class base='Actor' name='Sprite'>
@@ -1217,7 +1221,6 @@
<Function name='GetWheelItem'/>
<Function name='IsLocked'/>
<Function name='IsSettled'/>
<Function name='Move'/>
</Class>
<Class base='ActorFrame' name='WorkoutGraph'>
<Function name='SetFromCurrentWorkout'/>
@@ -1282,12 +1285,6 @@
<EnumValue name='&apos;AttractSoundFrequency_Every4Times&apos;' value='4'/>
<EnumValue name='&apos;AttractSoundFrequency_Every5Times&apos;' value='5'/>
</Enum>
<Enum name='BackgroundCacheMode'>
<EnumValue name='&apos;BackgroundCacheMode_Off&apos;' value='0'/>
<EnumValue name='&apos;BackgroundCacheMode_LowResPreload&apos;' value='1'/>
<EnumValue name='&apos;BackgroundCacheMode_LowResLoadOnDemand&apos;' value='2'/>
<EnumValue name='&apos;BackgroundCacheMode_Full&apos;' value='3'/>
</Enum>
<Enum name='BannerCacheMode'>
<EnumValue name='&apos;BannerCacheMode_Off&apos;' value='0'/>
<EnumValue name='&apos;BannerCacheMode_LowResPreload&apos;' value='1'/>
@@ -1559,9 +1556,10 @@
<EnumValue name='&apos;PaneCategory_Rolls&apos;' value='3'/>
<EnumValue name='&apos;PaneCategory_Mines&apos;' value='4'/>
<EnumValue name='&apos;PaneCategory_Hands&apos;' value='5'/>
<EnumValue name='&apos;PaneCategory_MachineHighScore&apos;' value='6'/>
<EnumValue name='&apos;PaneCategory_MachineHighName&apos;' value='7'/>
<EnumValue name='&apos;PaneCategory_ProfileHighScore&apos;' value='8'/>
<EnumValue name='&apos;PaneCategory_Lifts&apos;' value='6'/>
<EnumValue name='&apos;PaneCategory_MachineHighScore&apos;' value='7'/>
<EnumValue name='&apos;PaneCategory_MachineHighName&apos;' value='8'/>
<EnumValue name='&apos;PaneCategory_ProfileHighScore&apos;' value='9'/>
</Enum>
<Enum name='PeakComboAward'>
<EnumValue name='&apos;PeakComboAward_1000&apos;' value='0'/>
@@ -1614,8 +1612,9 @@
<EnumValue name='&apos;RadarCategory_Mines&apos;' value='8'/>
<EnumValue name='&apos;RadarCategory_Hands&apos;' value='9'/>
<EnumValue name='&apos;RadarCategory_Rolls&apos;' value='10'/>
<EnumValue name='&apos;RadarCategory_MinMidiNote&apos;' value='11'/>
<EnumValue name='&apos;RadarCategory_MaxMidiNote&apos;' value='12'/>
<EnumValue name='&apos;RadarCategory_Lifts&apos;' value='11'/>
<EnumValue name='&apos;RadarCategory_MinMidiNote&apos;' value='12'/>
<EnumValue name='&apos;RadarCategory_MaxMidiNote&apos;' value='13'/>
</Enum>
<Enum name='RandomBackgroundMode'>
<EnumValue name='&apos;RandomBackgroundMode_Off&apos;' value='0'/>
@@ -1629,6 +1628,7 @@
<Enum name='SampleMusicPreviewMode'>
<EnumValue name='&apos;SampleMusicPreviewMode_Normal&apos;' value='0'/>
<EnumValue name='&apos;SampleMusicPreviewMode_ScreenMusic&apos;' value='1'/>
<EnumValue name='&apos;SampleMusicPreviewMode_LastSong&apos;' value='2'/>
</Enum>
<Enum name='ScoringType'>
<EnumValue name='&apos;ScoringType_New&apos;' value='0'/>
@@ -1800,13 +1800,13 @@
<Constant name='ASPECT_SCALE_FACTOR' value='1'/>
<Constant name='NUM_PLAYERS' value='2'/>
<Constant name='SCREEN_BOTTOM' value='480'/>
<Constant name='SCREEN_CENTER_X' value='427'/>
<Constant name='SCREEN_CENTER_X' value='384'/>
<Constant name='SCREEN_CENTER_Y' value='240'/>
<Constant name='SCREEN_HEIGHT' value='480'/>
<Constant name='SCREEN_LEFT' value='0'/>
<Constant name='SCREEN_RIGHT' value='854'/>
<Constant name='SCREEN_RIGHT' value='768'/>
<Constant name='SCREEN_TOP' value='0'/>
<Constant name='SCREEN_WIDTH' value='854'/>
<Constant name='SCREEN_WIDTH' value='768'/>
<Constant name='PLAYER_1' value='&apos;PlayerNumber_P1&apos;'/>
<Constant name='PLAYER_2' value='&apos;PlayerNumber_P2&apos;'/>
<Constant name='_VERSION' value='&apos;Lua 5.1&apos;'/>
@@ -1818,6 +1818,6 @@
<Constant name='sGame' value='&apos;dance&apos;'/>
<Constant name='top' value='&apos;VertAlign_Top&apos;'/>
</Constants>
<Version>sm-ssc v1.0 beta 1</Version>
<Date>2010-03-24</Date>
<Version>sm-ssc v1.0 beta 2</Version>
<Date>2010-04-24</Date>
</Lua>
+22
View File
@@ -364,6 +364,9 @@
<Function name='bob' return='void' arguments=''>
Makes the Actor bob up and down. Can use <Link function='effectmagnitude' /> to define different bobbing behavior.
</Function>
<Function name='bounce' return='void' arguments=''>
Makes the Actor bounce, similar to bob but with one point acting as the ground. Can use <Link function='effectmagnitude' /> to define different bouncing behavior (with effectmagnitude values relating to x, y, and z movement).
</Function>
<Function name='bouncebegin' theme='_fallback' return='void' arguments='float time'>
[02 Actor.lua]
</Function>
@@ -1030,6 +1033,9 @@
<Function name='GetAllTrails' return='{Trail}' arguments=''>
Returns a table of all the Trails in the Course.
</Function>
<Function name='GetBackgroundPath' sm-ssc='true' return='int' arguments=''>
Returns the path to the Course's background.
</Function>
<Function name='GetBannerPath' return='int' arguments=''>
Returns the path to the Course's banner.
</Function>
@@ -1881,6 +1887,9 @@
<Function name='GetTotalJumps' return='int' arguments=''>
Returns the number of Jumps stepped on.
</Function>
<Function name='GetTotalLifts' sm-ssc='true' return='int' arguments=''>
Returns the number of successful Lifts.
</Function>
<Function name='GetTotalMines' return='int' arguments=''>
Returns the number of Mines stepped on.
</Function>
@@ -2289,6 +2298,9 @@
<Function name='HasStepsTypeAndDifficulty' return='bool' arguments='StepsType st, Difficulty d'>
Returns <code>true</code> if the song has steps for the specified difficulty in <code>st</code>.
</Function>
<Function name='HasAttacks' sm-ssc='true' return='bool' arguments=''>
Returns <code>true</code> if the song has attacks.
</Function>
<Function name='HasBackground' sm-ssc='true' return='bool' arguments=''>
Returns <code>true</code> if the song has a background.
</Function>
@@ -2393,6 +2405,13 @@
<Function name='GetSongGroupColor' return='color' arguments='string sGroupName'>
Returns the song group color of <code>sGroupName</code>.
</Function>
<!-- sm-ssc additions: -->
<Function name='GetSongGroupNames' sm-ssc='true' return='{string}' arguments=''>
Returns a table containing all of the song group names.
</Function>
<Function name='GetSongsInGroup' sm-ssc='true' return='{Song}' arguments='string sGroupName'>
Returns a table containing all of the songs in group <code>sGroupName</code>.
</Function>
<Function name='ShortenGroupName' sm-ssc='true' return='string' arguments='string sGroupName'>
Returns the shortened group name (based on entries in Translations.xml).
</Function>
@@ -2619,6 +2638,9 @@
<Function name='GetPathG' return='string' arguments='string ClassName, string Element'>
Returns the path of an element in the Graphics folder.
</Function>
<Function name='GetPathInfoB' arguments='string ClassName, string Element' return='string, string, string'>
returns BGAnimation ResolvedPath, MatchingMetricsGroup, MatchingElement. Used in <Link class='GLOBAL' function='LoadFallbackB'>LoadFallbackB</Link> in themes/_fallback/02 Other.lua.
</Function>
<Function name='GetPathO' sm-ssc='true' return='string' arguments='string ClassName, string Element'>
Returns the path of an element in the Other folder.
</Function>