Still moving towards proper syncing.

Still...not getting where I need to.

Stepping away a bit more.
This commit is contained in:
Jason Felds
2011-05-26 19:19:41 -04:00
parent bb5012b283
commit 87246efd07
+1 -1
View File
@@ -114,7 +114,7 @@ void AdjustSync::SaveSyncChanges()
/* TODO: Save all of the timing data changes.
* Luckily, only the song timing data needs comparing here. */
if( GAMESTATE->m_pCurSong && *s_pTimingDataOriginal != GAMESTATE->m_pCurSong->m_SongTiming )
if( GAMESTATE->m_pCurSong && *s_vpTimingDataOriginal[0] != GAMESTATE->m_pCurSong->m_SongTiming )
{
if( GAMESTATE->IsEditing() )
{