fixed conversion warnings
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@@ -121,7 +121,7 @@ RageBitmapTexture::RageBitmapTexture( RageTextureID name ) :
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RageBitmapTexture::~RageBitmapTexture()
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RageBitmapTexture::~RageBitmapTexture()
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{
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{
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if(m_uGLTextureID)
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if(m_uGLTextureID)
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glDeleteTextures(1, &m_uGLTextureID);
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glDeleteTextures(1,reinterpret_cast<GLuint*>(&m_uGLTextureID));
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}
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}
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void RageBitmapTexture::Reload()
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void RageBitmapTexture::Reload()
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@@ -131,7 +131,7 @@ void RageBitmapTexture::Reload()
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if(m_uGLTextureID)
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if(m_uGLTextureID)
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{
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{
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glDeleteTextures(1, &m_uGLTextureID);
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glDeleteTextures(1, reinterpret_cast<GLuint*>(&m_uGLTextureID));
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m_uGLTextureID = 0;
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m_uGLTextureID = 0;
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}
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}
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@@ -304,7 +304,7 @@ void RageBitmapTexture::Create()
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SDL_Surface *img = CreateImg(desired_rgba_pixfmt);
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SDL_Surface *img = CreateImg(desired_rgba_pixfmt);
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if(!m_uGLTextureID)
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if(!m_uGLTextureID)
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glGenTextures(1, &m_uGLTextureID);
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glGenTextures(1, reinterpret_cast<GLuint*>(&m_uGLTextureID));
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ASSERT(m_uGLTextureID);
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ASSERT(m_uGLTextureID);
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DISPLAY->SetTexture(this);
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DISPLAY->SetTexture(this);
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@@ -392,7 +392,7 @@ retry:
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GLExt::glColorTableEXT(GL_TEXTURE_2D, GL_RGBA8, 256, GL_RGBA, GL_UNSIGNED_BYTE, palette);
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GLExt::glColorTableEXT(GL_TEXTURE_2D, GL_RGBA8, 256, GL_RGBA, GL_UNSIGNED_BYTE, palette);
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int RealFormat = 0;
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int RealFormat = 0;
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GLExt::glGetColorTableParameterivEXT(GL_TEXTURE_2D, GL_COLOR_TABLE_FORMAT, &RealFormat);
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GLExt::glGetColorTableParameterivEXT(GL_TEXTURE_2D, GL_COLOR_TABLE_FORMAT, reinterpret_cast<GLint*>(&RealFormat));
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if(RealFormat != GL_RGBA8)
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if(RealFormat != GL_RGBA8)
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{
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{
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/* This is a case I don't expect to happen; if it does, log,
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/* This is a case I don't expect to happen; if it does, log,
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@@ -445,7 +445,7 @@ retry:
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if(img->format->BitsPerPixel == 8)
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if(img->format->BitsPerPixel == 8)
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{
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{
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int size = 0;
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int size = 0;
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glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GLenum(GL_TEXTURE_INDEX_SIZE_EXT), &size);
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glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GLenum(GL_TEXTURE_INDEX_SIZE_EXT), reinterpret_cast<GLint*>(&size));
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if(size != 8)
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if(size != 8)
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{
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{
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/* I don't know any reason this should actually fail (paletted textures
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/* I don't know any reason this should actually fail (paletted textures
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@@ -735,7 +735,7 @@ void CircBuf::write(const char *buffer, unsigned buffer_size)
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unsigned write_pos = start + size();
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unsigned write_pos = start + size();
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if(write_pos >= buf.size()) write_pos -= buf.size();
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if(write_pos >= buf.size()) write_pos -= buf.size();
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int cpy = min(buffer_size, buf.size() - write_pos);
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int cpy = static_cast<int>(min(buffer_size, buf.size() - write_pos));
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buf.replace(write_pos, cpy, buffer, cpy);
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buf.replace(write_pos, cpy, buffer, cpy);
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cnt += cpy;
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cnt += cpy;
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@@ -751,7 +751,7 @@ void CircBuf::read(char *buffer, unsigned buffer_size)
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while(buffer_size)
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while(buffer_size)
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{
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{
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unsigned total = min(buf.size() - start, size());
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unsigned total = static_cast<unsigned>(min(buf.size() - start, size()));
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unsigned cpy = min(buffer_size, total);
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unsigned cpy = min(buffer_size, total);
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buf.copy(buffer, cpy, start);
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buf.copy(buffer, cpy, start);
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@@ -118,7 +118,7 @@ void RageSoundManager::Update(float delta)
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RageSound *s = j->first;
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RageSound *s = j->first;
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FakeSound &fake = j->second;
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FakeSound &fake = j->second;
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int bytes = min(unsigned(delta * 44100*4), sizeof(buf));
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int bytes = static_cast<int>(min(unsigned(delta * 44100*4), sizeof(buf)));
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int now = int(RageTimer::GetTimeSinceStart() - fake.begin) * 44100;
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int now = int(RageTimer::GetTimeSinceStart() - fake.begin) * 44100;
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