RSM->PlayMusic("") stops the music (so we can have a blank
music metric stop any music)
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@@ -248,6 +248,11 @@ void RageSoundManager::PlayMusic(CString file, bool loop, float start_sec, float
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if(music->IsPlaying())
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if(music->IsPlaying())
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music->StopPlaying();
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music->StopPlaying();
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/* If file is blank, just stop. */
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if(file.empty())
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return;
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music->Load( file, false );
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music->Load( file, false );
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music->SetStopMode(loop? RageSound::M_LOOP:RageSound::M_STOP);
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music->SetStopMode(loop? RageSound::M_LOOP:RageSound::M_STOP);
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