Use constant.
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@@ -60,7 +60,7 @@ void ScreenOptionsManageEditSteps::BeginScreen()
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SONGMAN->FreeAllLoadedFromProfile( ProfileSlot_Machine );
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SONGMAN->LoadAllFromProfileDir( PROFILEMAN->GetProfileDir(ProfileSlot_Machine), ProfileSlot_Machine );
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GAMESTATE->m_pCurSong.Set( NULL );
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GAMESTATE->m_pCurSteps[0].Set( NULL );
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GAMESTATE->m_pCurSteps[PLAYER_1].Set( NULL );
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vector<OptionRowHandler*> vHands;
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