add static logs
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+42
-2
@@ -66,6 +66,7 @@ static VDDebugInfoContext g_debugInfo;
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BOOL APIENTRY CrashDlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam);
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static void ReportCrashLog(HWND hwnd, HANDLE hFile);
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static void ReportStaticLog(HWND hwnd, HANDLE hFile);
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///////////////////////////////////////////////////////////////////////////
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@@ -1357,6 +1358,9 @@ static void DoSave(const EXCEPTION_POINTERS *pExc) {
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ReportCrashCallStack(NULL, hFile, pExc, g_pcdw->vdc.pExtraData);
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Report(NULL, hFile, "");
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ReportStaticLog(NULL, hFile);
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Report(NULL, hFile, "");
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ReportCrashLog(NULL, hFile);
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Report(NULL, hFile, "");
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@@ -1519,8 +1523,12 @@ static int backlog_start=0, backlog_cnt=0;
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void CrashLog(const char *str)
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{
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strncpy(backlog[backlog_start], str, sizeof(backlog[backlog_start]));
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backlog[backlog_start] [ sizeof(backlog[backlog_start])-1 ] = 0;
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int len = strlen(str);
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if(len > sizeof(backlog[backlog_start])-1)
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len = sizeof(backlog[backlog_start])-1;
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strncpy(backlog[backlog_start], str, len);
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backlog[backlog_start] [ len ] = 0;
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backlog_start++;
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if(backlog_start > backlog_cnt)
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@@ -1539,3 +1547,35 @@ static void ReportCrashLog(HWND hwnd, HANDLE hFile)
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Report(hwnd, hFile, "%s", backlog[i]);
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}
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/* Same idea, except this is for data that we *always* want to print
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* in the crash log, even if it was printed when we started. */
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static const int STATICLOG_LINES = 100;
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static char staticlog[BACKLOG_LINES][1024];
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static int staticlog_cnt=0;
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void StaticLog(const char *str)
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{
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if(staticlog_cnt == STATICLOG_LINES)
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{
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/* Use this sparingly! */
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strcpy(staticlog[STATICLOG_LINES-1], "Staticlog limit reached");
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return;
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}
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int len = strlen(str);
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if(len > sizeof(staticlog[staticlog_cnt])-1)
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len = sizeof(staticlog[staticlog_cnt])-1;
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strncpy(staticlog[staticlog_cnt], str, len);
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staticlog[staticlog_cnt] [ len ] = 0;
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staticlog_cnt++;
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}
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static void ReportStaticLog(HWND hwnd, HANDLE hFile)
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{
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Report(NULL, hFile, "Static log:");
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for(int i = 0; i < staticlog_cnt; ++i)
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Report(hwnd, hFile, "%s", staticlog[i]);
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}
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@@ -53,6 +53,7 @@ void VirtualDubDeinitializeThread();
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extern long __stdcall CrashHandler(struct _EXCEPTION_POINTERS *ExceptionInfo);
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void CrashLog(const char *str);
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void StaticLog(const char *str);
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/* Exactly as advertised. (This will bring up the crash handler even
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* in the debugger.) */
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@@ -79,6 +79,18 @@ void RageLog::Trace( const char *fmt, ...)
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#endif
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}
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/* Use this for more important information; it'll always be included
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* in crash dumps. */
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void RageLog::Info( const char *fmt, ...)
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{
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va_list va;
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va_start(va, fmt);
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CString sBuff = vssprintf( fmt, va );
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va_end(va);
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Trace("%s", sBuff);
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StaticLog(sBuff);
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}
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void RageLog::Warn( const char *fmt, ...)
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{
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va_list va;
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@@ -22,6 +22,7 @@ public:
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void Trace( const char *fmt, ...);
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void Warn( const char *fmt, ...);
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void Info( const char *fmt, ...);
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void Flush();
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void ShowConsole();
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