split AddScore into: AddTapScore, AddHoldScore, AddTapRowScore
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@@ -220,7 +220,19 @@ static int GetScore(int p, int Z, int S, int n)
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}
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void ScoreKeeperNormal::AddScore( TapNoteScore score )
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void ScoreKeeperNormal::AddTapScore( TapNoteScore tns )
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{
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}
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void ScoreKeeperNormal::AddHoldScore( HoldNoteScore hns )
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{
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if( hns == HNS_Held )
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AddTapRowScore( TNS_W1 );
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else if ( hns == HNS_LetGo )
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AddTapRowScore( TNS_W4 ); // required for subtractive score display to work properly
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}
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void ScoreKeeperNormal::AddTapRowScore( TapNoteScore score )
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{
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int &iScore = m_pPlayerStageStats->m_iScore;
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int &iCurMaxScore = m_pPlayerStageStats->m_iCurMaxScore;
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@@ -333,21 +345,27 @@ void ScoreKeeperNormal::AddScore( TapNoteScore score )
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void ScoreKeeperNormal::HandleTapScore( const TapNote &tn )
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{
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TapNoteScore tns = tn.result.tns;
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if( tn.type == TapNote::mine )
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{
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TapNoteScore score = tn.result.tns;
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if( score == TNS_HitMine )
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if( tns == TNS_HitMine )
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{
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if( !m_pPlayerStageStats->m_bFailed )
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m_pPlayerStageStats->m_iActualDancePoints += TapNoteScoreToDancePoints( TNS_HitMine );
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m_pPlayerStageStats->m_iTapNoteScores[TNS_HitMine] += 1;
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}
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NSMAN->ReportScore( m_pPlayerState->m_PlayerNumber, score,
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m_pPlayerStageStats->m_iScore,
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m_pPlayerStageStats->m_iCurCombo,
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tn.result.fTapNoteOffset );
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NSMAN->ReportScore(
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m_pPlayerState->m_PlayerNumber,
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tns,
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m_pPlayerStageStats->m_iScore,
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m_pPlayerStageStats->m_iCurCombo,
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tn.result.fTapNoteOffset
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);
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}
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AddTapScore( tns );
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}
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void ScoreKeeperNormal::HandleTapRowScore( const NoteData &nd, int iRow )
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@@ -378,7 +396,11 @@ void ScoreKeeperNormal::HandleTapRowScore( const NoteData &nd, int iRow )
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{
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m_pPlayerStageStats->m_iCurMissCombo = 0;
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if( scoreOfLastTap >= m_MinScoreToContinueCombo )
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{
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m_pPlayerStageStats->m_iCurCombo += iComboCountIfHit;
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if( m_pPlayerState->m_PlayerNumber != PLAYER_INVALID )
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MESSAGEMAN->Broadcast( enum_add2(Message_CurrentComboChangedP1,m_pPlayerState->m_PlayerNumber) );
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}
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}
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else
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{
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@@ -387,7 +409,7 @@ void ScoreKeeperNormal::HandleTapRowScore( const NoteData &nd, int iRow )
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++m_pPlayerStageStats->m_iCurMissCombo;
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}
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AddScore( scoreOfLastTap ); // only score once per row
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AddTapRowScore( scoreOfLastTap ); // only score once per row
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//
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// handle combo logic
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@@ -448,10 +470,7 @@ void ScoreKeeperNormal::HandleHoldScore( const TapNote &tn )
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m_pPlayerStageStats->m_iCurPossibleDancePoints += HoldNoteScoreToDancePoints( HNS_Held );
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if( holdScore == HNS_Held )
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AddScore( TNS_W1 );
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else if ( holdScore == HNS_LetGo )
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AddScore( TNS_W4 ); // required for subtractive score display to work properly
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AddHoldScore( holdScore );
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// TODO: Remove indexing with PlayerNumber
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PlayerNumber pn = m_pPlayerState->m_PlayerNumber;
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