add Blind modifier

This commit is contained in:
Chris Danford
2003-08-24 17:20:11 +00:00
parent 0d5e7d8f8c
commit 85dd35ea48
4 changed files with 11 additions and 3 deletions
+2 -1
View File
@@ -134,7 +134,8 @@ ScreenHowToPlay::ScreenHowToPlay() : ScreenAttract("ScreenHowToPlay")
m_Player.Load( PLAYER_1, pND, &m_LifeMeterBar, NULL, NULL, NULL, NULL, NULL );
m_Player.SetX( 480 );
m_Player.DontShowJudgement();
// Don't show judgement
GAMESTATE->m_PlayerOptions[PLAYER_1].m_fBlind = 1;
this->AddChild( &m_Player );
delete pND;