add Blind modifier
This commit is contained in:
@@ -134,7 +134,8 @@ ScreenHowToPlay::ScreenHowToPlay() : ScreenAttract("ScreenHowToPlay")
|
||||
m_Player.Load( PLAYER_1, pND, &m_LifeMeterBar, NULL, NULL, NULL, NULL, NULL );
|
||||
|
||||
m_Player.SetX( 480 );
|
||||
m_Player.DontShowJudgement();
|
||||
// Don't show judgement
|
||||
GAMESTATE->m_PlayerOptions[PLAYER_1].m_fBlind = 1;
|
||||
this->AddChild( &m_Player );
|
||||
delete pND;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user