add Blind modifier

This commit is contained in:
Chris Danford
2003-08-24 17:20:11 +00:00
parent 0d5e7d8f8c
commit 85dd35ea48
4 changed files with 11 additions and 3 deletions
+5
View File
@@ -29,6 +29,7 @@ void PlayerOptions::Init()
ZERO( m_fAppearances );
ZERO( m_fScrolls );
m_fDark = 0;
m_fBlind = 0;
m_Turn = TURN_NONE;
m_Transform = TRANSFORM_NONE;
m_bHoldNotes = true;
@@ -53,6 +54,7 @@ void PlayerOptions::Approach( const PlayerOptions& other, float fDeltaSeconds )
for( i=0; i<NUM_SCROLLS; i++ )
fapproach( m_fScrolls[i], other.m_fScrolls[i], fDeltaSeconds );
fapproach( m_fDark, other.m_fDark, fDeltaSeconds );
fapproach( m_fBlind, other.m_fBlind, fDeltaSeconds );
fapproach( m_fPerspectiveTilt, other.m_fPerspectiveTilt, fDeltaSeconds );
}
@@ -110,6 +112,8 @@ CString PlayerOptions::GetString()
if( m_fDark == 1) sReturn += "Dark, ";
if( m_fBlind == 1) sReturn += "Blind, ";
switch( m_Turn )
{
case TURN_NONE: break;
@@ -221,6 +225,7 @@ void PlayerOptions::FromString( CString sOptions )
else if( sBit == "noholds" ) m_bHoldNotes = false;
else if( sBit == "nofreeze" ) m_bHoldNotes = false;
else if( sBit == "dark" ) m_fDark = 1;
else if( sBit == "blind" ) m_fBlind = 1;
else if( sBit == "timingassist")m_bTimingAssist = true;
else if( sBit == "protiming") m_bProTiming = true;
else if( sBit == "incoming" ) m_fPerspectiveTilt = -1;