diff --git a/stepmania/src/RageDisplay_D3D.cpp b/stepmania/src/RageDisplay_D3D.cpp index 75fba225e5..bfb00fff57 100644 --- a/stepmania/src/RageDisplay_D3D.cpp +++ b/stepmania/src/RageDisplay_D3D.cpp @@ -332,7 +332,7 @@ D3DFORMAT FindBackBufferType(bool bWindowed, int iBPP) if( !bWindowed && iBPP != 16 && iBPP != 32 ) { GraphicsWindow::Shutdown(); - throw RageException( ssprintf("Invalid BPP '%u' specified", iBPP) ); + RageException::Throw( "Invalid BPP '%i' specified", iBPP ); } // Test each back buffer format until we find something that works.