repositioned MenuElements "play sound on first update" hack inside of Transition where it belongs
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@@ -332,6 +332,8 @@ void ScreenManager::Update( float fDeltaTime )
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else
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pScreen->Update( fDeltaTime );
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// TODO: If a new Screen is set during this Update, that new screen is Drawn
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// before it's first Update.
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m_SystemLayer->Update( fDeltaTime );
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EmptyDeleteQueue();
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