ApplyToAllPlayers applies to inactive players; Apply should, too

This commit is contained in:
Glenn Maynard
2005-03-21 09:50:06 +00:00
parent fd94e4f38d
commit 85bbcb3c4f
-3
View File
@@ -560,9 +560,6 @@ void GameCommand::ApplyToAllPlayers() const
void GameCommand::Apply( PlayerNumber pn ) const
{
if( !GAMESTATE->IsHumanPlayer(pn) )
return;
vector<PlayerNumber> vpns;
vpns.push_back( pn );
Apply( vpns );