more header tweaks
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@@ -15,7 +15,9 @@
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#include "GameConstantsAndTypes.h"
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#include "GameConstantsAndTypes.h"
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#include "GameState.h"
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#include "GameState.h"
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#include "GameInput.h" // for GameButton constants
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#include "GameInput.h" // for GameButton constants
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#ifndef DIRECTINPUT_VERSION
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#define DIRECTINPUT_VERSION 0x0800
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#define DIRECTINPUT_VERSION 0x0800
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#endif
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#include <dinput.h> // for DIK_* key codes
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#include <dinput.h> // for DIK_* key codes
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GameManager* GAMEMAN = NULL; // global and accessable from anywhere in our program
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GameManager* GAMEMAN = NULL; // global and accessable from anywhere in our program
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