use Lua to execute commands
(needs cleanup)
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@@ -45,7 +45,7 @@ ScreenUnlock::ScreenUnlock( CString sClassName ) : ScreenAttract( sClassName )
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PointsUntilNextUnlock.LoadFromFont( THEME->GetPathToF("Common normal") );
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PointsUntilNextUnlock.SetHorizAlign( Actor::align_left );
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const Commands IconCommand = ICON_COMMAND;
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apActorCommands IconCommand = ICON_COMMAND;
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for( unsigned i=1; i <= NumUnlocks; i++ )
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{
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// get pertaining UnlockEntry
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