use Lua to execute commands
(needs cleanup)
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@@ -14,11 +14,12 @@
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#include "HelpDisplay.h"
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#include "ScreenDimensions.h"
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#include "ThemeMetric.h"
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#include "Command.h"
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static const ThemeMetric<Commands> EVEN_LINE_IN ("ScreenMapControllers","EvenLineIn");
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static const ThemeMetric<Commands> EVEN_LINE_OUT ("ScreenMapControllers","EvenLineOut");
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static const ThemeMetric<Commands> ODD_LINE_IN ("ScreenMapControllers","OddLineIn");
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static const ThemeMetric<Commands> ODD_LINE_OUT ("ScreenMapControllers","OddLineOut");
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static const ThemeMetric<apActorCommands> EVEN_LINE_IN ("ScreenMapControllers","EvenLineIn");
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static const ThemeMetric<apActorCommands> EVEN_LINE_OUT ("ScreenMapControllers","EvenLineOut");
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static const ThemeMetric<apActorCommands> ODD_LINE_IN ("ScreenMapControllers","OddLineIn");
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static const ThemeMetric<apActorCommands> ODD_LINE_OUT ("ScreenMapControllers","OddLineOut");
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const int FramesToWaitForInput = 2;
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