use Lua to execute commands

(needs cleanup)
This commit is contained in:
Chris Danford
2005-01-26 11:21:43 +00:00
parent 1f00c84293
commit 8555a6da45
60 changed files with 816 additions and 246 deletions
+5 -4
View File
@@ -14,11 +14,12 @@
#include "HelpDisplay.h"
#include "ScreenDimensions.h"
#include "ThemeMetric.h"
#include "Command.h"
static const ThemeMetric<Commands> EVEN_LINE_IN ("ScreenMapControllers","EvenLineIn");
static const ThemeMetric<Commands> EVEN_LINE_OUT ("ScreenMapControllers","EvenLineOut");
static const ThemeMetric<Commands> ODD_LINE_IN ("ScreenMapControllers","OddLineIn");
static const ThemeMetric<Commands> ODD_LINE_OUT ("ScreenMapControllers","OddLineOut");
static const ThemeMetric<apActorCommands> EVEN_LINE_IN ("ScreenMapControllers","EvenLineIn");
static const ThemeMetric<apActorCommands> EVEN_LINE_OUT ("ScreenMapControllers","EvenLineOut");
static const ThemeMetric<apActorCommands> ODD_LINE_IN ("ScreenMapControllers","OddLineIn");
static const ThemeMetric<apActorCommands> ODD_LINE_OUT ("ScreenMapControllers","OddLineOut");
const int FramesToWaitForInput = 2;