use Lua to execute commands
(needs cleanup)
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@@ -9,6 +9,7 @@
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#include "SongManager.h"
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#include "Course.h"
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#include "Style.h"
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#include "Command.h"
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#define SHIFT_X(p) THEME->GetMetricF(m_sName, ssprintf("ShiftP%iX", p+1))
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#define SHIFT_Y(p) THEME->GetMetricF(m_sName, ssprintf("ShiftP%iY", p+1))
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@@ -322,7 +323,7 @@ done:
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continue;
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spec.erase( spec.begin(), spec.begin()+1 );
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m_textContents[c].RunCommands( ParseCommands(join(";", spec)) );
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m_textContents[c].RunCommands( ActorCommands( ParseCommands(join(";", spec)) ) );
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break;
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}
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}
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