use Lua to execute commands

(needs cleanup)
This commit is contained in:
Chris Danford
2005-01-26 11:21:43 +00:00
parent 1f00c84293
commit 8555a6da45
60 changed files with 816 additions and 246 deletions
+2 -1
View File
@@ -9,6 +9,7 @@
#include "SongManager.h"
#include "Course.h"
#include "Style.h"
#include "Command.h"
#define SHIFT_X(p) THEME->GetMetricF(m_sName, ssprintf("ShiftP%iX", p+1))
#define SHIFT_Y(p) THEME->GetMetricF(m_sName, ssprintf("ShiftP%iY", p+1))
@@ -322,7 +323,7 @@ done:
continue;
spec.erase( spec.begin(), spec.begin()+1 );
m_textContents[c].RunCommands( ParseCommands(join(";", spec)) );
m_textContents[c].RunCommands( ActorCommands( ParseCommands(join(";", spec)) ) );
break;
}
}