use Lua to execute commands

(needs cleanup)
This commit is contained in:
Chris Danford
2005-01-26 11:21:43 +00:00
parent 1f00c84293
commit 8555a6da45
60 changed files with 816 additions and 246 deletions
+6 -6
View File
@@ -6,12 +6,12 @@
#include "ThemeManager.h"
#include "ThemeMetric.h"
ThemeMetric<Commands> OK_COMMAND ("HoldJudgment","OKCommand");
ThemeMetric<Commands> NG_COMMAND ("HoldJudgment","NGCommand");
ThemeMetric<Commands> OK_ODD_COMMAND ("HoldJudgment","OKOddCommand");
ThemeMetric<Commands> NG_ODD_COMMAND ("HoldJudgment","NGOddCommand");
ThemeMetric<Commands> OK_EVEN_COMMAND ("HoldJudgment","OKEvenCommand");
ThemeMetric<Commands> NG_EVEN_COMMAND ("HoldJudgment","NGEvenCommand");
ThemeMetric<apActorCommands> OK_COMMAND ("HoldJudgment","OKCommand");
ThemeMetric<apActorCommands> NG_COMMAND ("HoldJudgment","NGCommand");
ThemeMetric<apActorCommands> OK_ODD_COMMAND ("HoldJudgment","OKOddCommand");
ThemeMetric<apActorCommands> NG_ODD_COMMAND ("HoldJudgment","NGOddCommand");
ThemeMetric<apActorCommands> OK_EVEN_COMMAND ("HoldJudgment","OKEvenCommand");
ThemeMetric<apActorCommands> NG_EVEN_COMMAND ("HoldJudgment","NGEvenCommand");
HoldJudgment::HoldJudgment()