use Lua to execute commands
(needs cleanup)
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@@ -31,7 +31,8 @@ void GhostArrow::Load( CString sNoteSkin, CString sButton, CString sElement )
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{
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CString sJudge = TapNoteScoreToString( i );
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CString sCommand = Capitalize(sJudge)+"Command";
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m_acScoreCommand[i] = NOTESKIN->GetMetricA( sNoteSkin, m_sName, sCommand );
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apActorCommands p( new ActorCommands(NOTESKIN->GetMetricA(sNoteSkin,m_sName,sCommand)) );
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m_acScoreCommand[i] = p;
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}
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}
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