use Lua to execute commands

(needs cleanup)
This commit is contained in:
Chris Danford
2005-01-26 11:21:43 +00:00
parent 1f00c84293
commit 8555a6da45
60 changed files with 816 additions and 246 deletions
+5 -4
View File
@@ -5,6 +5,7 @@
#include "GameState.h"
#include "song.h"
#include "ThemeMetric.h"
#include "Command.h"
ThemeMetric<float> LABEL_X ("Combo","LabelX");
@@ -21,10 +22,10 @@ ThemeMetric<float> NUMBER_MAX_ZOOM ("Combo","NumberMaxZoom");
ThemeMetric<float> NUMBER_MAX_ZOOM_AT ("Combo","NumberMaxZoomAt");
ThemeMetric<float> PULSE_ZOOM ("Combo","PulseZoom");
ThemeMetric<float> C_TWEEN_SECONDS ("Combo","TweenSeconds");
ThemeMetric<Commands> FULL_COMBO_GREATS_COMMAND ("Combo","FullComboGreatsCommand");
ThemeMetric<Commands> FULL_COMBO_PERFECTS_COMMAND ("Combo","FullComboPerfectsCommand");
ThemeMetric<Commands> FULL_COMBO_MARVELOUSES_COMMAND ("Combo","FullComboMarvelousesCommand");
ThemeMetric<Commands> FULL_COMBO_BROKEN_COMMAND ("Combo","FullComboBrokenCommand");
ThemeMetric<apActorCommands> FULL_COMBO_GREATS_COMMAND ("Combo","FullComboGreatsCommand");
ThemeMetric<apActorCommands> FULL_COMBO_PERFECTS_COMMAND ("Combo","FullComboPerfectsCommand");
ThemeMetric<apActorCommands> FULL_COMBO_MARVELOUSES_COMMAND ("Combo","FullComboMarvelousesCommand");
ThemeMetric<apActorCommands> FULL_COMBO_BROKEN_COMMAND ("Combo","FullComboBrokenCommand");
ThemeMetric<bool> SHOW_MISS_COMBO ("Combo","ShowMissCombo");