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This commit is contained in:
Chris Danford
2002-05-20 08:59:37 +00:00
parent b8e01d8164
commit 8549236385
69 changed files with 8967 additions and 211 deletions
+6 -6
View File
@@ -30,8 +30,8 @@ RageTextureManager::RageTextureManager( RageDisplay* pScreen )
{
assert( pScreen != NULL );
m_pScreen = pScreen;
m_dwMaxTextureSize = 2048; // infinite size
m_dwTextureColorDepth = 16;
m_iMaxTextureSize = 2048; // infinite size
m_iTextureColorDepth = 16;
}
RageTextureManager::~RageTextureManager()
@@ -73,7 +73,7 @@ RageTexture* RageTextureManager::LoadTexture( CString sTexturePath, bool bForceR
{
pTexture->m_iRefCount++;
if( bForceReload )
pTexture->Reload( m_dwMaxTextureSize, m_dwTextureColorDepth, iMipMaps, iAlphaBits, bDither );
pTexture->Reload( m_iMaxTextureSize, m_iTextureColorDepth, iMipMaps, iAlphaBits, bDither );
LOG->WriteLine( "RageTextureManager: '%s' now has %d references.", sTexturePath, pTexture->m_iRefCount );
}
@@ -83,9 +83,9 @@ RageTexture* RageTextureManager::LoadTexture( CString sTexturePath, bool bForceR
splitpath( false, sTexturePath, sDrive, sDir, sFName, sExt );
if( sExt == "avi" || sExt == "mpg" || sExt == "mpeg" )
pTexture = (RageTexture*) new RageMovieTexture( m_pScreen, sTexturePath, m_dwMaxTextureSize, m_dwTextureColorDepth, iMipMaps, iAlphaBits, bDither, bStretch );
pTexture = (RageTexture*) new RageMovieTexture( m_pScreen, sTexturePath, m_iMaxTextureSize, m_iTextureColorDepth, iMipMaps, iAlphaBits, bDither, bStretch );
else
pTexture = (RageTexture*) new RageBitmapTexture( m_pScreen, sTexturePath, m_dwMaxTextureSize, m_dwTextureColorDepth, iMipMaps, iAlphaBits, bDither, bStretch );
pTexture = (RageTexture*) new RageBitmapTexture( m_pScreen, sTexturePath, m_iMaxTextureSize, m_iTextureColorDepth, iMipMaps, iAlphaBits, bDither, bStretch );
LOG->WriteLine( "RageTextureManager: Finished loading '%s' - %d references.", sTexturePath, pTexture->m_iRefCount );
@@ -154,6 +154,6 @@ void RageTextureManager::ReloadAll()
m_mapPathToTexture.GetNextAssoc( pos, sPath, pTexture );
pTexture->Reload( m_dwMaxTextureSize, m_dwTextureColorDepth, 0 ); // this not entirely correct. Hints are lost!
pTexture->Reload( m_iMaxTextureSize, m_iTextureColorDepth, 0 ); // this not entirely correct. Hints are lost!
}
}