Hide m_fOldOffset in ScreenGameplay.
Show the original and changed offsets. Fix crash in course modes.
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@@ -147,8 +147,6 @@ public:
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bool m_bPastHereWeGo;
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static const float MUSIC_SECONDS_INVALID;
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float m_fOldOffset; // used on offset screen to calculate difference
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void ResetMusicStatistics(); // Call this when it's time to play a new song. Clears the values above.
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void UpdateSongPosition(float fPositionSeconds);
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