UpdateSongPosition can take an explicit timestamp
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@@ -158,7 +158,7 @@ public:
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static const float MUSIC_SECONDS_INVALID;
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void ResetMusicStatistics(); // Call this when it's time to play a new song. Clears the values above.
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void UpdateSongPosition( float fPositionSeconds, const TimingData &timing );
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void UpdateSongPosition( float fPositionSeconds, const TimingData &timing, const RageTimer ×tamp = RageZeroTimer );
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float GetSongPercent( float beat ) const;
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enum HealthState { HOT, ALIVE, DANGER, DEAD };
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