Use PlayerPlus (a Player plus a NoteData, this gives the old behavior of Player, i.e. calling Load( nd )).
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@@ -154,7 +154,7 @@ void ScreenHowToPlay::Init()
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GAMESTATE->m_bGameplayLeadIn.Set( false );
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GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerController = PC_AUTOPLAY;
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m_pPlayer = new Player;
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m_pPlayer = new PlayerPlus;
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m_pPlayer->Init(
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"Player",
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GAMESTATE->m_pPlayerState[PLAYER_1],
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