Restore segment cycling in the editor.
This commit is contained in:
@@ -8,6 +8,11 @@ ________________________________________________________________________________
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StepMania 5.0 $next | 20111xxx
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StepMania 5.0 $next | 20111xxx
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2011/12/11
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* [ScreenEdit] Restore cycling the timing segments for jumping between.
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The required line somehow never got replaced. [Wolfman2000]
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2011/11/30
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2011/11/30
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----------
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----------
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* [PlayerOptions] Added IsEasierForSongAndSteps(Song,Steps,PlayerNumber) and
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* [PlayerOptions] Added IsEasierForSongAndSteps(Song,Steps,PlayerNumber) and
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+3
-1
@@ -1571,12 +1571,14 @@ void ScreenEdit::InputEdit( const InputEventPlus &input, EditButton EditB )
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{
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{
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int tmp = enum_add2( this->currentCycleSegment, -1 );
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int tmp = enum_add2( this->currentCycleSegment, -1 );
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wrap( *ConvertValue<int>(&tmp), NUM_TimingSegmentType );
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wrap( *ConvertValue<int>(&tmp), NUM_TimingSegmentType );
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currentCycleSegment = (TimingSegmentType)tmp;
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break;
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break;
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}
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}
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case EDIT_BUTTON_CYCLE_SEGMENT_RIGHT:
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case EDIT_BUTTON_CYCLE_SEGMENT_RIGHT:
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{
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{
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int tmp = enum_add2( this->currentCycleSegment, +1 );
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int tmp = enum_add2( this->currentCycleSegment, +1 );
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wrap( *ConvertValue<int>(&tmp), NUM_TimingSegmentType );
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wrap( *ConvertValue<int>(&tmp), NUM_TimingSegmentType );
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currentCycleSegment = (TimingSegmentType)tmp;
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break;
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break;
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}
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}
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case EDIT_BUTTON_SCROLL_SPEED_UP:
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case EDIT_BUTTON_SCROLL_SPEED_UP:
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