diff --git a/src/GameConstantsAndTypes.cpp b/src/GameConstantsAndTypes.cpp index bfc8dc2194..a5bcb68002 100644 --- a/src/GameConstantsAndTypes.cpp +++ b/src/GameConstantsAndTypes.cpp @@ -36,6 +36,7 @@ static const char *RadarCategoryNames[] = { "Hands", "Rolls", "Lifts", + "Fakes", }; XToString( RadarCategory ); XToLocalizedString( RadarCategory ); diff --git a/src/GameConstantsAndTypes.h b/src/GameConstantsAndTypes.h index ddd6bd2e91..b3696328a5 100644 --- a/src/GameConstantsAndTypes.h +++ b/src/GameConstantsAndTypes.h @@ -39,6 +39,7 @@ enum RadarCategory RadarCategory_Hands, /**< How many hands are in the song? */ RadarCategory_Rolls, /**< How many rolls are in the song? */ RadarCategory_Lifts, /**< How many lifts are in the song? */ + RadarCategory_Fakes, /**< How many fakes are in the song? */ NUM_RadarCategory, /**< The number of radar categories. */ RadarCategory_Invalid }; diff --git a/src/RadarValues.h b/src/RadarValues.h index 3305293674..560739c079 100644 --- a/src/RadarValues.h +++ b/src/RadarValues.h @@ -28,6 +28,7 @@ struct RadarValues float fNumHands; float fNumRolls; float fNumLifts; + float fNumFakes; } v; float f[NUM_RadarCategory]; } m_Values;