use enum types in Lua methods

This commit is contained in:
Chris Danford
2007-10-19 09:00:54 +00:00
parent aa4afd5474
commit 84bb380ae3
+4 -4
View File
@@ -226,10 +226,10 @@ bool Workout::SaveToFile( RString sFile )
class LunaWorkout: public Luna<Workout> class LunaWorkout: public Luna<Workout>
{ {
public: public:
static int GetName( T* p, lua_State *L ) { lua_pushstring(L, p->m_sName ); return 1; } DEFINE_METHOD( GetName, m_sName )
static int GetMinutes( T* p, lua_State *L ) { lua_pushnumber(L, p->m_iMinutes ); return 1; } DEFINE_METHOD( GetMinutes, m_iMinutes )
static int GetEstimatedNumSongs( T* p, lua_State *L ) { lua_pushnumber(L, p->GetEstimatedNumSongs() ); return 1; } DEFINE_METHOD( GetEstimatedNumSongs, GetEstimatedNumSongs() )
static int GetWorkoutStepsType( T* p, lua_State *L ) { lua_pushnumber(L, p->m_WorkoutStepsType ); return 1; } DEFINE_METHOD( GetWorkoutStepsType, m_WorkoutStepsType )
LunaWorkout() LunaWorkout()
{ {