Propagate glow to ActorFrames' children

This commit is contained in:
Devin J. Pohly
2013-05-28 20:52:01 -04:00
parent 7c3a9eb427
commit 849b6e5b3b
3 changed files with 23 additions and 0 deletions
+6
View File
@@ -247,12 +247,18 @@ void ActorFrame::DrawPrimitives()
vector<Actor*> subs = m_SubActors;
ActorUtil::SortByZPosition( subs );
for( unsigned i=0; i<subs.size(); i++ )
{
subs[i]->SetInternalGlow(m_pTempState->glow);
subs[i]->Draw();
}
}
else
{
for( unsigned i=0; i<m_SubActors.size(); i++ )
{
m_SubActors[i]->SetInternalGlow(m_pTempState->glow);
m_SubActors[i]->Draw();
}
}
}