clean up detection and handling of drivers with problematic AA lines
only draw topmost screen if topmost screen isn't transparent (speeds up options menus in editor) optimized beat bar drawing in NoteField
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@@ -191,7 +191,13 @@ void GrooveRadar::GrooveRadarValueMap::DrawPrimitives()
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v[i].c = PlayerToColor( (PlayerNumber)p );
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}
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DISPLAY->DrawLoop( v, NUM_RADAR_CATEGORIES, RADAR_EDGE_WIDTH );
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switch( PREFSMAN->m_iPolygonRadar )
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{
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case 0: DISPLAY->DrawLoop_LinesAndPoints( v, NUM_RADAR_CATEGORIES, RADAR_EDGE_WIDTH ); break;
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case 1: DISPLAY->DrawLoop_Polys( v, NUM_RADAR_CATEGORIES, RADAR_EDGE_WIDTH ); break;
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default:
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case -1: DISPLAY->DrawLoop( v, NUM_RADAR_CATEGORIES, RADAR_EDGE_WIDTH ); break;
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}
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}
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}
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