intelligently load all of the implemented scoring modes for selection
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@@ -373,3 +373,32 @@ end
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-- Formulas end here.
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-- Formulas end here.
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for v in ivalues(DisabledScoringModes) do r[v] = nil end
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for v in ivalues(DisabledScoringModes) do r[v] = nil end
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Scoring = r;
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Scoring = r;
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function UserPrefScoringMode()
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local baseChoices = {}
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for k,v in pairs(Scoring) do table.insert(baseChoices,k) end
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local t = {
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Name = "UserPrefScoringMode";
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LayoutType = "ShowAllInRow";
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SelectType = "SelectOne";
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OneChoiceForAllPlayers = true;
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ExportOnChange = false;
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Choices = baseChoices;
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LoadSelections = function(self, list, pn)
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if ReadPrefFromFile("UserPrefScoringMode") ~= nil then
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local theValue = ReadPrefFromFile("UserPrefScoringMode");
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local success = false;
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for k,v in ipairs(baseChoices) do if v == theValue then list[k] = true success = true break end end;
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if success == false then list[1] = true end;
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else
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WritePrefToFile("UserPrefScoringMode", 'DDR Extreme');
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list[1] = true;
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end;
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end;
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SaveSelections = function(self, list, pn)
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for k,v in ipairs(list) do if v then WritePrefToFile("UserPrefScoringMode", baseChoices[k]) break end end;
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end;
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};
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setmetatable( t, t );
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return t;
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end
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