Minor bugfix - 8-panel Rave is now selectable again
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@@ -270,7 +270,7 @@ static bool AreStyleAndPlayModeCompatible( const Style *style, PlayMode pm )
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// This is correct for dance (ie, no rave for solo and doubles),
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// This is correct for dance (ie, no rave for solo and doubles),
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// and should be okay for pump .. not sure about other game types.
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// and should be okay for pump .. not sure about other game types.
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// Techno Motion scales down versus arrows, though, so allow this.
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// Techno Motion scales down versus arrows, though, so allow this.
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if( style->m_iColsPerPlayer >= 6 && CString(GAMESTATE->m_pCurGame->m_szName) == "techno" )
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if( style->m_iColsPerPlayer >= 6 && CString(GAMESTATE->m_pCurGame->m_szName) != "techno" )
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return false;
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return false;
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/* Don't allow battle modes if the style takes both sides. */
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/* Don't allow battle modes if the style takes both sides. */
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