This should make whitespace consistent.

This commit is contained in:
Sean Burke
2003-08-20 17:54:26 +00:00
parent 75504feee5
commit 8420e2c2ee
+120 -121
View File
@@ -109,7 +109,7 @@ PrefsManager::PrefsManager()
m_bShowLogWindow = false;
#endif
m_bTenFooterInRed = true;
// set to 0 so people aren't shocked at first
m_iProgressiveLifebar = 0;
m_iProgressiveNonstopLifebar = 0;
@@ -142,7 +142,7 @@ PrefsManager::PrefsManager()
m_bInterlaced = false;
#endif
m_sSoundDrivers = DEFAULT_SOUND_DRIVER_LIST;
// StepMania.cpp sets these on first run:
m_sVideoRenderers = "";
#if defined(WIN32)
@@ -153,11 +153,11 @@ PrefsManager::PrefsManager()
/* This is experimental: let's see if preloading helps people's skipping.
* If it doesn't do anything useful, it'll be removed. */
m_bSoundPreloadAll = false;
m_bAllowUnacceleratedRenderer = false;
m_bThreadedInput = true;
m_sIgnoredMessageWindows = "";
ReadGlobalPrefsFromDisk( true );
}
@@ -172,108 +172,108 @@ void PrefsManager::ReadGlobalPrefsFromDisk( bool bSwitchToLastPlayedGame )
if( !ini.ReadFile() )
return; // could not read config file, load nothing
ini.GetValueB( "Options", "Windowed", m_bWindowed );
ini.GetValueB( "Options", "Interlaced", m_bInterlaced );
ini.GetValueB( "Options", "Windowed", m_bWindowed );
ini.GetValueB( "Options", "Interlaced", m_bInterlaced );
#ifdef _XBOX
ini.GetValueB( "Options", "PAL", m_bPAL );
ini.GetValueB( "Options", "PAL", m_bPAL );
#endif
ini.GetValueI( "Options", "DisplayWidth", m_iDisplayWidth );
ini.GetValueI( "Options", "DisplayHeight", m_iDisplayHeight );
ini.GetValueI( "Options", "DisplayWidth", m_iDisplayWidth );
ini.GetValueI( "Options", "DisplayHeight", m_iDisplayHeight );
ini.GetValueI( "Options", "DisplayColorDepth", m_iDisplayColorDepth );
ini.GetValueI( "Options", "TextureColorDepth", m_iTextureColorDepth );
ini.GetValueI( "Options", "MovieColorDepth", m_iMovieColorDepth );
ini.GetValueI( "Options", "MaxTextureResolution", m_iMaxTextureResolution );
ini.GetValueI( "Options", "RefreshRate", m_iRefreshRate );
ini.GetValueB( "Options", "IgnoreJoyAxes", m_bIgnoreJoyAxes );
ini.GetValueB( "Options", "UseDedicatedMenuButtons", m_bOnlyDedicatedMenuButtons );
ini.GetValueB( "Options", "ShowStats", m_bShowStats );
ini.GetValueI( "Options", "BackgroundMode", (int&)m_BackgroundMode );
ini.GetValueI( "Options", "NumBackgrounds", m_iNumBackgrounds);
ini.GetValueB( "Options", "ShowDanger", m_bShowDanger );
ini.GetValueF( "Options", "BGBrightness", m_fBGBrightness );
ini.GetValueB( "Options", "MenuTimer", m_bMenuTimer );
ini.GetValueI( "Options", "RefreshRate", m_iRefreshRate );
ini.GetValueB( "Options", "IgnoreJoyAxes", m_bIgnoreJoyAxes );
ini.GetValueB( "Options", "UseDedicatedMenuButtons", m_bOnlyDedicatedMenuButtons );
ini.GetValueB( "Options", "ShowStats", m_bShowStats );
ini.GetValueI( "Options", "BackgroundMode", (int&)m_BackgroundMode );
ini.GetValueI( "Options", "NumBackgrounds", m_iNumBackgrounds);
ini.GetValueB( "Options", "ShowDanger", m_bShowDanger );
ini.GetValueF( "Options", "BGBrightness", m_fBGBrightness );
ini.GetValueB( "Options", "MenuTimer", m_bMenuTimer );
ini.GetValueI( "Options", "NumArcadeStages", m_iNumArcadeStages );
ini.GetValueB( "Options", "EventMode", m_bEventMode );
ini.GetValueB( "Options", "AutoPlay", m_bAutoPlay );
ini.GetValueB( "Options", "EventMode", m_bEventMode );
ini.GetValueB( "Options", "AutoPlay", m_bAutoPlay );
ini.GetValueF( "Options", "JudgeWindowScale", m_fJudgeWindowScale );
ini.GetValueF( "Options", "JudgeWindowMarvelousSeconds",m_fJudgeWindowMarvelousSeconds );
ini.GetValueF( "Options", "JudgeWindowPerfectSeconds", m_fJudgeWindowPerfectSeconds );
ini.GetValueF( "Options", "JudgeWindowGreatSeconds", m_fJudgeWindowGreatSeconds );
ini.GetValueF( "Options", "JudgeWindowMarvelousSeconds", m_fJudgeWindowMarvelousSeconds );
ini.GetValueF( "Options", "JudgeWindowPerfectSeconds", m_fJudgeWindowPerfectSeconds );
ini.GetValueF( "Options", "JudgeWindowGreatSeconds", m_fJudgeWindowGreatSeconds );
ini.GetValueF( "Options", "JudgeWindowGoodSeconds", m_fJudgeWindowGoodSeconds );
ini.GetValueF( "Options", "JudgeWindowBooSeconds", m_fJudgeWindowBooSeconds );
ini.GetValueF( "Options", "JudgeWindowOKSeconds", m_fJudgeWindowOKSeconds );
ini.GetValueF( "Options", "LifeDifficultyScale", m_fLifeDifficultyScale );
ini.GetValueI( "Options", "MovieDecodeMS", m_iMovieDecodeMS );
ini.GetValueB( "Options", "DelayedEscape", m_bDelayedEscape );
ini.GetValueB( "Options", "HiddenSongs", m_bHiddenSongs );
ini.GetValueB( "Options", "Vsync", m_bVsync );
ini.GetValueB( "Options", "HowToPlay", m_bInstructions );
ini.GetValueB( "Options", "Caution", m_bShowDontDie );
ini.GetValueI( "Options", "MovieDecodeMS", m_iMovieDecodeMS );
ini.GetValueB( "Options", "DelayedEscape", m_bDelayedEscape );
ini.GetValueB( "Options", "HiddenSongs", m_bHiddenSongs );
ini.GetValueB( "Options", "Vsync", m_bVsync );
ini.GetValueB( "Options", "HowToPlay", m_bInstructions );
ini.GetValueB( "Options", "Caution", m_bShowDontDie );
ini.GetValueB( "Options", "ShowSelectGroup", m_bShowSelectGroup );
ini.GetValueB( "Options", "ShowNative", m_bShowNative );
ini.GetValueB( "Options", "ArcadeOptionsNavigation", m_bArcadeOptionsNavigation );
ini.GetValue ( "Options", "DWIPath", m_DWIPath );
ini.GetValueB( "Options", "ShowNative", m_bShowNative );
ini.GetValueB( "Options", "ArcadeOptionsNavigation", m_bArcadeOptionsNavigation );
ini.GetValue ( "Options", "DWIPath", m_DWIPath );
ini.GetValueB( "Options", "DelayedTextureDelete", m_bDelayedTextureDelete );
ini.GetValueB( "Options", "DelayedScreenLoad", m_bDelayedScreenLoad );
ini.GetValueB( "Options", "BannerCache", m_bBannerCache );
ini.GetValueB( "Options", "BannerCache", m_bBannerCache );
ini.GetValueI( "Options", "MusicWheelUsesSections", (int&)m_MusicWheelUsesSections );
ini.GetValueI( "Options", "MusicWheelSwitchSpeed", m_iMusicWheelSwitchSpeed );
ini.GetValue ( "Options", "SoundDrivers", m_sSoundDrivers );
ini.GetValueB( "Options", "EasterEggs", m_bEasterEggs );
ini.GetValue ( "Options", "SoundDrivers", m_sSoundDrivers );
ini.GetValueB( "Options", "EasterEggs", m_bEasterEggs );
ini.GetValueI( "Options", "MarvelousTiming", (int&)m_iMarvelousTiming );
ini.GetValueF( "Options", "SoundVolume", m_fSoundVolume );
ini.GetValueF( "Options", "SoundVolume", m_fSoundVolume );
ini.GetValueB( "Options", "SoundPreloadAll", m_bSoundPreloadAll );
ini.GetValueI( "Options", "CoinMode", m_iCoinMode );
ini.GetValueI( "Options", "CoinsPerCredit", m_iCoinsPerCredit );
ini.GetValueB( "Options", "JointPremium", m_bJointPremium );
ini.GetValueI( "Options", "CoinMode", m_iCoinMode );
ini.GetValueI( "Options", "CoinsPerCredit", m_iCoinsPerCredit );
ini.GetValueB( "Options", "JointPremium", m_bJointPremium );
ini.GetValueI( "Options", "BoostAppPriority", m_iBoostAppPriority );
ini.GetValueB( "Options", "PickExtraStage", m_bPickExtraStage );
ini.GetValueF( "Options", "LongVerSeconds", m_fLongVerSongSeconds );
ini.GetValueB( "Options", "PickExtraStage", m_bPickExtraStage );
ini.GetValueF( "Options", "LongVerSeconds", m_fLongVerSongSeconds );
ini.GetValueF( "Options", "MarathonVerSeconds", m_fMarathonVerSongSeconds );
ini.GetValueI( "Options", "ShowSongOptions", (int&)m_ShowSongOptions );
ini.GetValueB( "Options", "AllowUnacceleratedRenderer", m_bAllowUnacceleratedRenderer );
ini.GetValueB( "Options", "ThreadedInput", m_bThreadedInput );
ini.GetValueB( "Options", "AllowUnacceleratedRenderer", m_bAllowUnacceleratedRenderer );
ini.GetValueB( "Options", "ThreadedInput", m_bThreadedInput );
ini.GetValue ( "Options", "IgnoredMessageWindows", m_sIgnoredMessageWindows );
ini.GetValueB( "Options", "SoloSingle", m_bSoloSingle );
ini.GetValueB( "Options", "SoloSingle", m_bSoloSingle );
ini.GetValueB( "Options", "DancePointsForOni", m_bDancePointsForOni );
ini.GetValueB( "Options", "ShowLyrics", m_bShowLyrics );
ini.GetValueB( "Options", "ShowLyrics", m_bShowLyrics );
ini.GetValueB( "Options", "AutogenMissingTypes", m_bAutogenMissingTypes );
ini.GetValueB( "Options", "AutogenGroupCourses", m_bAutogenGroupCourses );
ini.GetValueB( "Options", "Timestamping", m_bTimestamping );
ini.GetValueB( "Options", "Timestamping", m_bTimestamping );
ini.GetValueB( "Options", "BreakComboToGetItem", m_bBreakComboToGetItem );
ini.GetValueB( "Options", "ShowDancingCharacters", m_bShowDancingCharacters );
ini.GetValueB( "Options", "TenFooterInRed", m_bTenFooterInRed );
ini.GetValueB( "Options", "TenFooterInRed", m_bTenFooterInRed );
ini.GetValueI( "Options", "CourseSortOrder", (int&)m_iCourseSortOrder );
ini.GetValueB( "Options", "MoveRandomToEnd", m_bMoveRandomToEnd );
ini.GetValueI( "Options", "ScoringType", (int&)m_iScoringType );
ini.GetValueI( "Options", "ScoringType", (int&)m_iScoringType );
ini.GetValueI( "Options", "ProgressiveLifebar", (int&)m_iProgressiveLifebar );
ini.GetValueI( "Options", "ProgressiveNonstopLifebar", (int&)m_iProgressiveNonstopLifebar );
ini.GetValueI( "Options", "ProgressiveStageLifebar", (int&)m_iProgressiveStageLifebar );
ini.GetValueI( "Options", "ProgressiveNonstopLifebar", (int&)m_iProgressiveNonstopLifebar );
ini.GetValueI( "Options", "ProgressiveStageLifebar", (int&)m_iProgressiveStageLifebar );
ini.GetValueB( "Options", "UseUnlockSystem", m_bUseUnlockSystem );
ini.GetValueB( "Options", "FirstRun", m_bFirstRun );
ini.GetValueB( "Options", "FirstRun", m_bFirstRun );
ini.GetValueB( "Options", "AutoMapJoysticks", m_bAutoMapJoysticks );
ini.GetValue ( "Options", "VideoRenderers", m_sVideoRenderers );
ini.GetValue ( "Options", "VideoRenderers", m_sVideoRenderers );
ini.GetValue ( "Options", "LastSeenVideoDriver", m_sLastSeenVideoDriver );
#if defined(WIN32)
ini.GetValue ( "Options", "LastSeenMemory", m_iLastSeenMemory );
ini.GetValue ( "Options", "LastSeenMemory", m_iLastSeenMemory );
#endif
ini.GetValueB( "Options", "AntiAliasing", m_bAntiAliasing );
ini.GetValueB( "Options", "AntiAliasing", m_bAntiAliasing );
ini.GetValueF( "Options", "GlobalOffsetSeconds", m_fGlobalOffsetSeconds );
ini.GetValueB( "Options", "ForceLogFlush", m_bForceLogFlush );
ini.GetValueB( "Options", "Logging", m_bLogging );
ini.GetValueB( "Options", "ShowLogWindow", m_bShowLogWindow );
ini.GetValueB( "Options", "ForceLogFlush", m_bForceLogFlush );
ini.GetValueB( "Options", "Logging", m_bLogging );
ini.GetValueB( "Options", "ShowLogWindow", m_bShowLogWindow );
ini.GetValueB( "Options", "ShowBeginnerHelper", m_bShowBeginnerHelper );
ini.GetValue ( "Options", "Language", m_sLanguage );
ini.GetValue ( "Options", "Language", m_sLanguage );
m_asAdditionalSongFolders.clear();
CString sAdditionalSongFolders;
ini.GetValue( "Options", "AdditionalSongFolders", sAdditionalSongFolders );
ini.GetValue( "Options", "AdditionalSongFolders", sAdditionalSongFolders );
split( sAdditionalSongFolders, ",", m_asAdditionalSongFolders, true );
if( bSwitchToLastPlayedGame )
@@ -290,112 +290,112 @@ void PrefsManager::SaveGlobalPrefsToDisk()
IniFile ini;
ini.SetPath( STEPMANIA_INI_PATH );
ini.SetValueB( "Options", "Windowed", m_bWindowed );
ini.SetValueI( "Options", "DisplayWidth", m_iDisplayWidth );
ini.SetValueI( "Options", "DisplayHeight", m_iDisplayHeight );
ini.SetValueB( "Options", "Windowed", m_bWindowed );
ini.SetValueI( "Options", "DisplayWidth", m_iDisplayWidth );
ini.SetValueI( "Options", "DisplayHeight", m_iDisplayHeight );
ini.SetValueI( "Options", "DisplayColorDepth", m_iDisplayColorDepth );
ini.SetValueI( "Options", "TextureColorDepth", m_iTextureColorDepth );
ini.SetValueI( "Options", "MovieColorDepth", m_iMovieColorDepth );
ini.SetValueI( "Options", "MaxTextureResolution", m_iMaxTextureResolution );
ini.SetValueI( "Options", "RefreshRate", m_iRefreshRate );
ini.SetValueB( "Options", "IgnoreJoyAxes", m_bIgnoreJoyAxes );
ini.SetValueB( "Options", "UseDedicatedMenuButtons", m_bOnlyDedicatedMenuButtons );
ini.SetValueB( "Options", "ShowStats", m_bShowStats );
ini.SetValueI( "Options", "BackgroundMode", m_BackgroundMode);
ini.SetValueI( "Options", "NumBackgrounds", m_iNumBackgrounds);
ini.SetValueB( "Options", "ShowDanger", m_bShowDanger );
ini.SetValueF( "Options", "BGBrightness", m_fBGBrightness );
ini.SetValueB( "Options", "MenuTimer", m_bMenuTimer );
ini.SetValueI( "Options", "RefreshRate", m_iRefreshRate );
ini.SetValueB( "Options", "IgnoreJoyAxes", m_bIgnoreJoyAxes );
ini.SetValueB( "Options", "UseDedicatedMenuButtons", m_bOnlyDedicatedMenuButtons );
ini.SetValueB( "Options", "ShowStats", m_bShowStats );
ini.SetValueI( "Options", "BackgroundMode", m_BackgroundMode);
ini.SetValueI( "Options", "NumBackgrounds", m_iNumBackgrounds);
ini.SetValueB( "Options", "ShowDanger", m_bShowDanger );
ini.SetValueF( "Options", "BGBrightness", m_fBGBrightness );
ini.SetValueB( "Options", "MenuTimer", m_bMenuTimer );
ini.SetValueI( "Options", "NumArcadeStages", m_iNumArcadeStages );
ini.SetValueB( "Options", "EventMode", m_bEventMode );
ini.SetValueB( "Options", "AutoPlay", m_bAutoPlay );
ini.SetValueB( "Options", "EventMode", m_bEventMode );
ini.SetValueB( "Options", "AutoPlay", m_bAutoPlay );
ini.SetValueF( "Options", "JudgeWindowScale", m_fJudgeWindowScale );
ini.SetValueF( "Options", "JudgeWindowMarvelousSeconds",m_fJudgeWindowMarvelousSeconds );
ini.SetValueF( "Options", "JudgeWindowPerfectSeconds", m_fJudgeWindowPerfectSeconds );
ini.SetValueF( "Options", "JudgeWindowGreatSeconds", m_fJudgeWindowGreatSeconds );
ini.SetValueF( "Options", "JudgeWindowMarvelousSeconds", m_fJudgeWindowMarvelousSeconds );
ini.SetValueF( "Options", "JudgeWindowPerfectSeconds", m_fJudgeWindowPerfectSeconds );
ini.SetValueF( "Options", "JudgeWindowGreatSeconds", m_fJudgeWindowGreatSeconds );
ini.SetValueF( "Options", "JudgeWindowGoodSeconds", m_fJudgeWindowGoodSeconds );
ini.SetValueF( "Options", "JudgeWindowBooSeconds", m_fJudgeWindowBooSeconds );
ini.SetValueF( "Options", "JudgeWindowOKSeconds", m_fJudgeWindowOKSeconds );
ini.SetValueF( "Options", "LifeDifficultyScale", m_fLifeDifficultyScale );
ini.SetValueI( "Options", "MovieDecodeMS", m_iMovieDecodeMS );
ini.SetValueB( "Options", "DelayedEscape", m_bDelayedEscape );
ini.SetValueB( "Options", "HiddenSongs", m_bHiddenSongs );
ini.SetValueB( "Options", "Vsync", m_bVsync );
ini.SetValueB( "Options", "Interlaced", m_bInterlaced );
ini.SetValueI( "Options", "MovieDecodeMS", m_iMovieDecodeMS );
ini.SetValueB( "Options", "DelayedEscape", m_bDelayedEscape );
ini.SetValueB( "Options", "HiddenSongs", m_bHiddenSongs );
ini.SetValueB( "Options", "Vsync", m_bVsync );
ini.SetValueB( "Options", "Interlaced", m_bInterlaced );
#ifdef _XBOX
ini.SetValueB( "Options", "PAL", m_bPAL );
ini.SetValueB( "Options", "PAL", m_bPAL );
#endif
ini.SetValueB( "Options", "HowToPlay", m_bInstructions );
ini.SetValueB( "Options", "Caution", m_bShowDontDie );
ini.SetValueB( "Options", "HowToPlay", m_bInstructions );
ini.SetValueB( "Options", "Caution", m_bShowDontDie );
ini.SetValueB( "Options", "ShowSelectGroup", m_bShowSelectGroup );
ini.SetValueB( "Options", "ShowNative", m_bShowNative );
ini.SetValueB( "Options", "ArcadeOptionsNavigation", m_bArcadeOptionsNavigation );
ini.SetValue ( "Options", "DWIPath", m_DWIPath );
ini.SetValueB( "Options", "ShowNative", m_bShowNative );
ini.SetValueB( "Options", "ArcadeOptionsNavigation", m_bArcadeOptionsNavigation );
ini.SetValue ( "Options", "DWIPath", m_DWIPath );
ini.SetValueB( "Options", "DelayedTextureDelete", m_bDelayedTextureDelete );
ini.SetValueB( "Options", "DelayedScreenLoad", m_bDelayedScreenLoad );
ini.SetValueB( "Options", "BannerCache", m_bBannerCache );
ini.SetValueB( "Options", "BannerCache", m_bBannerCache );
ini.SetValueI( "Options", "MusicWheelUsesSections", m_MusicWheelUsesSections );
ini.SetValueI( "Options", "MusicWheelSwitchSpeed", m_iMusicWheelSwitchSpeed );
ini.SetValueB( "Options", "EasterEggs", m_bEasterEggs );
ini.SetValueB( "Options", "EasterEggs", m_bEasterEggs );
ini.SetValueI( "Options", "MarvelousTiming", m_iMarvelousTiming );
ini.SetValueB( "Options", "SoundPreloadAll", m_bSoundPreloadAll );
ini.SetValueI( "Options", "CoinMode", m_iCoinMode );
ini.SetValueI( "Options", "CoinsPerCredit", m_iCoinsPerCredit );
ini.SetValueB( "Options", "JointPremium", m_bJointPremium );
ini.SetValueI( "Options", "CoinMode", m_iCoinMode );
ini.SetValueI( "Options", "CoinsPerCredit", m_iCoinsPerCredit );
ini.SetValueB( "Options", "JointPremium", m_bJointPremium );
ini.SetValueI( "Options", "BoostAppPriority", m_iBoostAppPriority );
ini.SetValueB( "Options", "PickExtraStage", m_bPickExtraStage );
ini.SetValueF( "Options", "LongVerSeconds", m_fLongVerSongSeconds );
ini.SetValueB( "Options", "PickExtraStage", m_bPickExtraStage );
ini.SetValueF( "Options", "LongVerSeconds", m_fLongVerSongSeconds );
ini.SetValueF( "Options", "MarathonVerSeconds", m_fMarathonVerSongSeconds );
ini.SetValueI( "Options", "ShowSongOptions", m_ShowSongOptions );
ini.SetValueB( "Options", "AllowUnacceleratedRenderer", m_bAllowUnacceleratedRenderer );
ini.SetValueB( "Options", "ThreadedInput", m_bThreadedInput );
ini.SetValueB( "Options", "AllowUnacceleratedRenderer", m_bAllowUnacceleratedRenderer );
ini.SetValueB( "Options", "ThreadedInput", m_bThreadedInput );
ini.SetValue ( "Options", "IgnoredMessageWindows", m_sIgnoredMessageWindows );
ini.SetValueB( "Options", "SoloSingle", m_bSoloSingle );
ini.SetValueB( "Options", "SoloSingle", m_bSoloSingle );
ini.SetValueB( "Options", "DancePointsForOni", m_bDancePointsForOni );
ini.SetValueB( "Options", "ShowLyrics", m_bShowLyrics );
ini.SetValueB( "Options", "ShowLyrics", m_bShowLyrics );
ini.SetValueB( "Options", "AutogenMissingTypes", m_bAutogenMissingTypes );
ini.SetValueB( "Options", "AutogenGroupCourses", m_bAutogenGroupCourses );
ini.SetValueB( "Options", "Timestamping", m_bTimestamping );
ini.SetValueB( "Options", "Timestamping", m_bTimestamping );
ini.SetValueB( "Options", "BreakComboToGetItem", m_bBreakComboToGetItem );
ini.SetValueB( "Options", "ShowDancingCharacters", m_bShowDancingCharacters );
ini.SetValueB( "Options", "UseUnlockSystem", m_bUseUnlockSystem );
ini.SetValueB( "Options", "FirstRun", m_bFirstRun );
ini.SetValueB( "Options", "FirstRun", m_bFirstRun );
ini.SetValueB( "Options", "AutoMapJoysticks", m_bAutoMapJoysticks );
ini.SetValue ( "Options", "VideoRenderers", m_sVideoRenderers );
ini.SetValue ( "Options", "VideoRenderers", m_sVideoRenderers );
ini.SetValue ( "Options", "LastSeenVideoDriver", m_sLastSeenVideoDriver );
#if defined(WIN32)
ini.SetValue ( "Options", "LastSeenMemory", m_iLastSeenMemory );
ini.SetValue ( "Options", "LastSeenMemory", m_iLastSeenMemory );
#endif
ini.SetValueB( "Options", "AntiAliasing", m_bAntiAliasing );
ini.SetValueB( "Options", "AntiAliasing", m_bAntiAliasing );
ini.SetValueF( "Options", "GlobalOffsetSeconds", m_fGlobalOffsetSeconds );
ini.SetValueB( "Options", "ForceLogFlush", m_bForceLogFlush );
ini.SetValueB( "Options", "Logging", m_bLogging );
ini.SetValueB( "Options", "ShowLogWindow", m_bShowLogWindow );
ini.SetValueB( "Options", "ForceLogFlush", m_bForceLogFlush );
ini.SetValueB( "Options", "Logging", m_bLogging );
ini.SetValueB( "Options", "ShowLogWindow", m_bShowLogWindow );
ini.SetValueB( "Options", "TenFooterInRed", m_bTenFooterInRed );
ini.SetValueB( "Options", "TenFooterInRed", m_bTenFooterInRed );
ini.SetValueI( "Options", "CourseSortOrder", m_iCourseSortOrder );
ini.SetValueB( "Options", "MoveRandomToEnd", m_bMoveRandomToEnd );
ini.SetValueI( "Options", "ScoringType", m_iScoringType );
ini.SetValueI( "Options", "ScoringType", m_iScoringType );
ini.SetValueI( "Options", "ProgressiveLifebar", m_iProgressiveLifebar );
ini.SetValueI( "Options", "ProgressiveStageLifebar", m_iProgressiveStageLifebar );
ini.SetValueI( "Options", "ProgressiveNonstopLifebar", m_iProgressiveNonstopLifebar );
ini.SetValueI( "Options", "ProgressiveStageLifebar", m_iProgressiveStageLifebar );
ini.SetValueI( "Options", "ProgressiveNonstopLifebar", m_iProgressiveNonstopLifebar );
ini.SetValueB( "Options", "ShowBeginnerHelper", m_bShowBeginnerHelper );
ini.SetValue ( "Options", "Language", m_sLanguage );
ini.SetValue ( "Options", "Language", m_sLanguage );
/* Only write these if they aren't the default. This ensures that we can change
* the default and have it take effect for everyone (except people who
* tweaked this value). */
if(m_sSoundDrivers != DEFAULT_SOUND_DRIVER_LIST)
ini.SetValue ( "Options", "SoundDrivers", m_sSoundDrivers );
ini.SetValue ( "Options", "SoundDrivers", m_sSoundDrivers );
if(m_fSoundVolume != DEFAULT_SOUND_VOLUME)
ini.SetValueF( "Options", "SoundVolume", m_fSoundVolume );
ini.SetValueF( "Options", "SoundVolume", m_fSoundVolume );
ini.SetValue( "Options", "AdditionalSongFolders", join(",", m_asAdditionalSongFolders) );
ini.SetValue ( "Options", "AdditionalSongFolders", join(",", m_asAdditionalSongFolders) );
ini.SetValueI( "Options", "Game", GAMESTATE->m_CurGame );
ini.SetValueI( "Options", "Game", GAMESTATE->m_CurGame );
ini.WriteFile();
}
@@ -414,8 +414,8 @@ void PrefsManager::ReadGamePrefsFromDisk()
// if these calls fail, the three strings will keep the initial values set above.
ini.GetValue( sGameName, "Announcer", sAnnouncer );
ini.GetValue( sGameName, "Theme", sTheme );
ini.GetValue( sGameName, "DefaultModifiers",m_sDefaultModifiers );
ini.GetValue( sGameName, "Theme", sTheme );
ini.GetValue( sGameName, "DefaultModifiers", m_sDefaultModifiers );
// it's OK to call these functions with names that don't exist.
ANNOUNCER->SwitchAnnouncer( sAnnouncer );
@@ -441,9 +441,8 @@ void PrefsManager::SaveGamePrefsToDisk()
ini.ReadFile(); // it's OK if this fails
ini.SetValue( sGameName, "Announcer", ANNOUNCER->GetCurAnnouncerName() );
ini.SetValue( sGameName, "Theme", THEME->GetCurThemeName() );
ini.SetValue( sGameName, "DefaultModifiers",m_sDefaultModifiers );
ini.SetValue( sGameName, "Theme", THEME->GetCurThemeName() );
ini.SetValue( sGameName, "DefaultModifiers", m_sDefaultModifiers );
ini.WriteFile();
}