ConcurrentlyPrepareScreen
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@@ -327,6 +327,8 @@ void ScreenWithMenuElementsSimple::MenuStart( PlayerNumber pn )
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return;
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return;
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StartTransitioningScreen( SM_GoToNextScreen );
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StartTransitioningScreen( SM_GoToNextScreen );
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SCREENMAN->ConcurrentlyPrepareScreen( GetNextScreen() );
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}
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}
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void ScreenWithMenuElementsSimple::MenuBack( PlayerNumber pn )
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void ScreenWithMenuElementsSimple::MenuBack( PlayerNumber pn )
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@@ -337,6 +339,8 @@ void ScreenWithMenuElementsSimple::MenuBack( PlayerNumber pn )
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return;
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return;
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StartTransitioningScreen( SM_GoToPrevScreen );
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StartTransitioningScreen( SM_GoToPrevScreen );
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SCREENMAN->ConcurrentlyPrepareScreen( GetNextScreen() );
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}
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}
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// lua start
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// lua start
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