From 841006ddc4fdc09432048d015729071784925805 Mon Sep 17 00:00:00 2001 From: Chris Danford Date: Tue, 28 Feb 2006 01:57:32 +0000 Subject: [PATCH] meter overlay on top of filling --- stepmania/src/ScoreDisplayRave.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/stepmania/src/ScoreDisplayRave.cpp b/stepmania/src/ScoreDisplayRave.cpp index 1bed10d931..8add0eb3bc 100644 --- a/stepmania/src/ScoreDisplayRave.cpp +++ b/stepmania/src/ScoreDisplayRave.cpp @@ -34,9 +34,6 @@ void ScoreDisplayRave::Init( const PlayerState* pPlayerState, const PlayerStageS m_sprFrameBase.Load( THEME->GetPathG("ScoreDisplayRave",ssprintf("frame base p%d",pn+1)) ); this->AddChild( m_sprFrameBase ); - m_sprFrameOverlay.Load( THEME->GetPathG("ScoreDisplayRave",ssprintf("frame overlay p%d",pn+1)) ); - this->AddChild( m_sprFrameOverlay ); - for( int i=0; iGetPathG("ScoreDisplayRave",ssprintf("frame overlay p%d",pn+1)) ); + this->AddChild( m_sprFrameOverlay ); } void ScoreDisplayRave::Update( float fDelta )