From 83cbf811d3d3d017ecddf891a0e234b444c7494f Mon Sep 17 00:00:00 2001 From: Josh Allen Date: Fri, 21 Jul 2006 16:03:09 +0000 Subject: [PATCH] HandleTapScore now sends all mine data to server --- stepmania/src/Player.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/stepmania/src/Player.cpp b/stepmania/src/Player.cpp index 46acd23c6d..e8572f7100 100644 --- a/stepmania/src/Player.cpp +++ b/stepmania/src/Player.cpp @@ -1358,11 +1358,6 @@ void Player::UpdateTapNotesMissedOlderThan( float fMissIfOlderThanSeconds ) { tn.result.tns = TNS_AvoidMine; - //Let the server know we avoided a mine - //Hit mines are sent to the server in HandleTapScore - NSMAN->ReportScore( m_pPlayerState->m_PlayerNumber, TNS_AvoidMine, - m_pPlayerStageStats->iScore, - m_pPlayerStageStats->iCurCombo ); /* The only real way to tell if a mine has been scored is if it has disappeared * but this only works for hit mines so update the scores for avoided mines here. */ if( m_pPrimaryScoreKeeper )