revert last: StringToDifficulty is intentional

This commit is contained in:
Chris Danford
2008-11-28 21:10:41 +00:00
parent cba41f9d56
commit 83c0aec94a
8 changed files with 13 additions and 13 deletions
+2 -2
View File
@@ -1277,7 +1277,7 @@ void ScreenGameplay::LoadLights()
Difficulty d1 = Difficulty_Invalid;
if( asDifficulties.size() > 0 )
d1 = BackwardCompatibleStringToDifficulty( asDifficulties[0] );
d1 = StringToDifficulty( asDifficulties[0] );
pSteps = SongUtil::GetClosestNotes( GAMESTATE->m_pCurSong, st, d1 );
// If we can't find anything at all, stop.
@@ -1289,7 +1289,7 @@ void ScreenGameplay::LoadLights()
if( asDifficulties.size() > 1 )
{
Difficulty d2 = BackwardCompatibleStringToDifficulty( asDifficulties[1] );
Difficulty d2 = StringToDifficulty( asDifficulties[1] );
const Steps *pSteps2 = SongUtil::GetClosestNotes( GAMESTATE->m_pCurSong, st, d2 );
if( pSteps != NULL && pSteps2 != NULL && pSteps != pSteps2 )
{