Should've commit this one a while ago.

This commit is contained in:
Renaud Lepage
2005-09-19 21:20:05 +00:00
parent d5b824d8cf
commit 83a362f22c
@@ -123,7 +123,7 @@ void InputHandler_Xbox::Update(float fDeltaTime)
if(nowPressed != wasPressed)
{
JoystickButton Button = JoystickButton(JOY_1 + j);
JoystickButton Button = JoystickButton(JOY_BUTTON_1 + j);
if(Button >= NUM_JOYSTICK_BUTTONS)
{
LOG->Warn("Ignored joystick event (button too high)");
@@ -168,7 +168,7 @@ void InputHandler_Xbox::GetDevicesAndDescriptions(vector<InputDevice>& vDevicesO
if( joysticks[i] != 0 )
{
vDevicesOut.push_back( InputDevice(DEVICE_JOY1+i) );
vDescriptionsOut.push_back( "" );
vDescriptionsOut.push_back( "XboxGameHardware" );
}
}
}