Default setting for "Ignore Joy Axes" is now ON. Fixed crash in Para demonstation.
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@@ -31,7 +31,7 @@ PrefsManager::PrefsManager()
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m_iDisplayResolution = 640;
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m_iDisplayResolution = 640;
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m_iTextureResolution = 1024;
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m_iTextureResolution = 1024;
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m_iRefreshRate = RageDisplay::REFRESH_DEFAULT;
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m_iRefreshRate = RageDisplay::REFRESH_DEFAULT;
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m_bIgnoreJoyAxes = false;
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m_bIgnoreJoyAxes = true;
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m_bOnlyDedicatedMenuButtons = false;
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m_bOnlyDedicatedMenuButtons = false;
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#ifdef _DEBUG
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#ifdef _DEBUG
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m_bShowStats = true;
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m_bShowStats = true;
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@@ -251,6 +251,8 @@ void ScreenTitleMenu::HandleScreenMessage( const ScreenMessage SM )
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ASSERT( GAMESTATE->m_pCurSong );
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ASSERT( GAMESTATE->m_pCurSong );
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GAMESTATE->m_MasterPlayerNumber = PLAYER_1;
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// choose some cool options
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// choose some cool options
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for( int p=0; p<NUM_PLAYERS; p++ )
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for( int p=0; p<NUM_PLAYERS; p++ )
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{
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{
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